Astras Pull Mod gives you a velocity-driven lunge every time you release a hand from a surface. When a hand transitions from touching to not touching, the mod reads the rigidbody’s current linear velocity and adds a scaled positional offset — letting you extend swings, clear uphill gaps, or chain launches across the map without breaking the core physics feel.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/Experimental/llms.txt
Use this file to discover all available pages before exploring further.
- Main
- Input Settings
Parameters
pullPower — Horizontal Pull Strength
pullPower — Horizontal Pull Strength
Type:
float | Range: 0.001 – 0.200Scales the X and Z components of the velocity applied on hand release. Higher values produce a longer, faster horizontal lunge. The default Speed Boost preset uses 0.025; the Legit preset uses 0.070.UpHillPull — Vertical Pull Strength
UpHillPull — Vertical Pull Strength
Type:
float | Range: 0.001 – 0.100Scales the Y component of the velocity applied on hand release. Increase this to carry more upward momentum when launching off sloped or elevated surfaces. Keep it below pullPower to avoid unnatural floatiness.HandPullMode — Active Hand
HandPullMode — Active Hand
Type:
enum | Options: Left, Right, BothSelects which hand release triggers the pull offset. Both is the default and responds to either hand independently.Speed — Speed Boost Toggle
Speed — Speed Boost Toggle
Type: This stacks on top of the pull offset and makes short hops significantly faster.
boolWhen enabled, overrides the player’s jump multiplier and maximum jump speed every frame:Presets
| Preset | pullPower | UpHillPull | Notes |
|---|---|---|---|
| Speed Boost | 0.025 | 0.020 | Low pull, relies on Speed Boost for height |
| Legit | 0.070 | 0.065 | Balanced, competition-safe feel |
| Random | random | random | Randomises both sliders |
| Reset | 0.001 | 0.001 | Returns to minimum / off state |
How the Pull Works
On every frame the mod tracks whether each hand was touching a surface on the previous frame. When a hand transitions from touching to not touching (the release moment) and the bound input is currently held, it executes:Getting Started
Open the Pull Mod window
Launch Experimental and open the E - Astras PullMod V1 window from the mod menu.
Apply a preset
Click Legit Setting to load balanced defaults, or Speed Boost Setting for a faster, lower-pull style.
Set your Hand Mode
Choose
Both, Left, or Right under HandPullMode to match your climbing preference.Configure your input binding
Switch to the Input Settings tab and pick the button you want to hold while pulling.