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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/Experimental/llms.txt

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VelMax overrides the extraVelMultiplier and extraVelMaxMultiplier properties on both hand surface contacts while your chosen input is held. This means every time your hands touch a surface — a wall, the floor, a tree — the velocity generated from that contact is scaled up by your configured multipliers, letting you accelerate explosively with each touch and release.

Parameters

Type: float | Range: 0.001 – 12Applied to extraVelMultiplier on both hand surface overrides while the input is held. This scales the raw velocity generated from each surface contact. A value of 1 is neutral (no change); values above 1 amplify each push.
Type: float | Range: 0.001 – 10Applied to extraVelMaxMultiplier on both hand surface overrides. This caps how high the multiplied velocity can go. Pairing a high VelMulti with a lower VelMax gives consistent medium-power boosts; matching both high produces the most aggressive launches.

How the Trigger Works

VelMax is conditional on your held input. Every frame the mod evaluates:
float mult = (Velmax && InputSelectors.VPressed) ? VelMulti : 1f;
float max  = (Velmax && InputSelectors.VPressed) ? VelMax   : 1f;

// Applied to both hands:
surface.extraVelMultiplier    = mult;
surface.extraVelMaxMultiplier = max;
When the input is not held, both multipliers fall back to 1f — completely neutral. This lets you move naturally until you deliberately activate the boost.
Both the Velmax toggle and the input binding must be active for the multipliers to apply. Disabling the toggle resets multipliers to 1f regardless of input state.

Presets

PresetVelMultiVelMaxNotes
Max1210Absolute ceiling — very explosive launches
RandomrandomrandomRandom values within each slider range
Reset0.0010.001Near-zero multipliers, effectively off
The Reset preset sets values to 0.001, matching the slider minimum. At 0.001 the effect is imperceptible, making it a safe baseline to return to.

Getting Started

1

Enable VelMax

Toggle Velmax on in the mod window.
2

Set your multipliers

Start with VelMulti = 3 and VelMax = 2 for moderate boosts. Apply the Max preset only once you’re comfortable with the mechanic.
3

Bind your input

Open the Input Settings tab and choose a button you can comfortably hold while climbing.
4

Test on a surface

Hold your bound input and push off a wall or floor. Increase VelMulti until the boost strength feels right, then adjust VelMax to cap the top speed.
At maximum values (VelMulti = 12, VelMax = 10) surface contacts produce extremely fast launches. Use in open areas first — high multipliers can send you out of map bounds in enclosed spaces.

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