This guide picks up right where Installation left off. With BepInEx installed andDocumentation Index
Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/Experimental/llms.txt
Use this file to discover all available pages before exploring further.
Experimental.dll sitting in your plugins/ folder, you are ready to open the menu and start experimenting. The whole flow from launch to an active mod takes under two minutes.
Steps
Launch Gorilla Tag and wait for the lobby
Start the game as normal and let it finish loading until you are standing in the main lobby. The plugin loads silently in the background — you will not see a notification, but Experimental is already active.
Press E to open the Experimental window
Press E on your keyboard. A draggable window labelled Experimental appears on screen. You can click and drag the title bar to reposition it anywhere that does not block your view.
Click the GUIs tab
The main window has two tabs at the top: GUIs and Utils. Click GUIs to see the full list of mod toggles:
Every toggle is off by default. Enabling one opens that mod’s own configuration window.
| Toggle | Mod |
|---|---|
| Astras PM V1 | Pull Mod |
| Apreds UI | Hand Prediction |
| Gorilla TimeV2 | Time Control |
| Astras PSA Mod | Joystick Surface Acceleration |
| Astras VelMax Mod | Surface Velocity Multiplier |
| AWallWalk V2 | Wall Walking |
| Astras TurnMod | Smooth / Snap Turning |
| Astras PitGeo GUI | Pit Geometry Tweaks |
Toggle Astras PM V1 to open the Pull Mod window
Click the Astras PM V1 toggle. A new draggable window — the Pull Mod panel — appears on screen. This is where you configure the velocity pull that fires when you release a grabbed surface.
Configure Pull Mod: sliders, preset, and input
Inside the Pull Mod window:
- Drag the PullSpeed slider to set how hard the pull launches you on release. Higher values mean a larger velocity boost.
- Drag the UphillPower slider to control the upward component of the pull separately.
- Choose a preset for a quick starting point — for example, click Legit Setting: (70) to use a community-balanced value that keeps movement feeling natural.
- Pick an input binding using the dropdown under Change Input:. The available options include Right Grab, Left Grab, Right Trigger, Left Trigger, and joystick or face-button combinations. The selected input must be held for the pull to trigger on hand release.
Enable a second mod: Astras VelMax Mod
Switch back to the Experimental main window, stay on the GUIs tab, and click the Astras VelMax Mod toggle. The VelMax configuration window opens alongside the Pull Mod window. Both mods are now active simultaneously — you can run as many at once as you like.
Tips
What to Explore Next
Now that you have the basics down, try out the rest of the bundled mods:Gorilla TimeV2
Open the time window to change the sky to morning, day, evening, or night while you play.
AWallWalk V2
Enable wall walking and practice traversing the vertical surfaces around the map without losing grip.
Astras TurnMod
Switch between smooth and snap turning to find the rotation style that feels most comfortable.
Astras PitGeo GUI
Adjust pit geometry surface values to change how the pit terrain responds to contact and velocity.