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Documentation Index

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Welcome to the official docs for Rudi Foodi — a chaotic, treat-powered 3D browser game starring Rudi, a real dog turned low-poly legend. Built entirely with HTML, JavaScript, Three.js, and the Web Audio API, the game runs in any modern browser with zero installs required.

How to Play

Learn the basics: collect treats, trigger power-ups, and survive all 20 levels.

Controls

Full control reference for keyboard, mouse, and touch joystick.

Power-Ups

Discover every power-up and what it does to Rudi.

All 20 Worlds

Explore every level theme from Clean Bedroom to Final Dog Park.

What is Rudi Foodi?

Rudi Foodi started as a simple prototype with one room and a few drifting treats. After each update — Zoomies, cloning, power-ups, size modes, dancing, meteors, flying debris — things got progressively stranger. What emerged is a 20-level browser game driven by treats, friendship, and absolute nonsense. You play as Rudi, navigating through increasingly chaotic themed worlds. Collect enough treats to advance, grab power-ups along the way, and try to survive meteor strikes and clone invasions long enough to reach the Final Dog Park.

Scoring & Progression

Understand how treat goals scale across levels and how speed stacks work.

Endings

Learn about the fly-away and meteor ending sequences.

Run the Game Locally

Open the HTML file in your browser and start hacking.

Add a New Level

Step-by-step guide to adding your own world theme.

Quick Start

1

Get the source

Clone or download the repository from GitHub.
2

Open the game

Open rudi_low_poly_3_d_game 6.html directly in any modern browser — no server or build step needed.
3

Play

Click Play on the title screen and start collecting treats. Reach the treat goal for each level to advance.
4

Hack it

Edit the levelThemes or musicThemes arrays in the HTML file to customize worlds and music. See the Developer Guide for details.
Rudi Foodi is fully open source under its repository license. Contributions, forks, and new level ideas are welcome.

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