Skip to main content

Documentation Index

Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/Gorilla-Time-V2/llms.txt

Use this file to discover all available pages before exploring further.

The Gorilla Time V2 overlay is a dark-themed GUI window rendered directly over the Gorilla Tag viewport using Unity’s immediate-mode GUI system. Pressing T on your keyboard toggles the window open and closed at any time during gameplay. The window opens at position 110, 110 pixels from the top-left of the screen and measures 220 × 220 pixels. You can click and drag the window title bar to reposition it anywhere on screen.

Opening and closing the overlay

1

Launch Gorilla Tag

Start the game normally. Gorilla Time V2 loads automatically with BepInEx on startup.
2

Press T to open

While in-game, press T on your keyboard. The overlay window appears on screen.
3

Press T again or click Close

Press T a second time, or click the Close button at the bottom of the window, to hide the overlay.

Window appearance

The window uses a custom dark style applied once on first render. The title bar reads Gorilla Time V2.
PropertyValue
Default position110 px from left, 110 px from top
Size220 × 220 pixels
Window backgroundDark charcoal — Color(0.1, 0.1, 0.1, 1.0)
Button backgroundSlightly lighter charcoal — Color(0.2, 0.2, 0.2, 1.0)
Button text (default)White
Button text (hover)Blue
Button text (active / held)Red
Button text (toggle active)Blue

Controls reference

The window contains two functional sections: time-of-day toggles and weather buttons.
ControlTypeSectionWhat it does
MorningRadio toggleTimeContinuously sets time of day to morning light
10AMRadio toggleTimeContinuously sets time of day to mid-morning
DayRadio toggleTimeContinuously sets time of day to full daylight
EveningRadio toggleTimeContinuously sets time of day to golden hour
NightRadio toggleTimeContinuously sets time of day to nighttime
WeatherLabelWeatherSection header — not interactive
Start RainButtonWeatherSets all weather cycle entries to rain
Stop RainButtonWeatherClears all weather cycle entries to no weather
CloseButtonHides the overlay (same as pressing T)

Toggle behavior

The five time controls behave like a radio group. Selecting one sets it as the active time setting, and the plugin applies that time on every FixedUpdate tick — roughly 50 times per second. This means the game’s day-night cycle cannot drift away from your chosen setting while a toggle is active. Clicking a different toggle switches the active setting immediately. There is no “none” option in the GUI — once you pick a time, the game stays at that setting until you pick another or close Gorilla Tag.
Only one time toggle can be active at a time. Clicking a different toggle automatically switches to that setting.
Hiding the overlay with T or clicking Close does not stop the time override. The selected time continues to be applied every FixedUpdate tick even while the window is hidden.

Repositioning the window

Click and drag anywhere on the Gorilla Time V2 title bar to move the window. The new position is stored in the Window rect for the rest of the session but resets to 110, 110 on the next game launch.

Controlling time of day

Learn what each time setting looks like in game and how continuous time overrides work

Controlling weather

Understand how Start Rain and Stop Rain modify the weather cycle

Build docs developers (and LLMs) love