The Gorilla Time V2 overlay is a dark-themed GUI window rendered directly over the Gorilla Tag viewport using Unity’s immediate-mode GUI system. Pressing T on your keyboard toggles the window open and closed at any time during gameplay. The window opens at position 110, 110 pixels from the top-left of the screen and measures 220 × 220 pixels. You can click and drag the window title bar to reposition it anywhere on screen.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/Gorilla-Time-V2/llms.txt
Use this file to discover all available pages before exploring further.
Opening and closing the overlay
Launch Gorilla Tag
Start the game normally. Gorilla Time V2 loads automatically with BepInEx on startup.
Window appearance
The window uses a custom dark style applied once on first render. The title bar reads Gorilla Time V2.| Property | Value |
|---|---|
| Default position | 110 px from left, 110 px from top |
| Size | 220 × 220 pixels |
| Window background | Dark charcoal — Color(0.1, 0.1, 0.1, 1.0) |
| Button background | Slightly lighter charcoal — Color(0.2, 0.2, 0.2, 1.0) |
| Button text (default) | White |
| Button text (hover) | Blue |
| Button text (active / held) | Red |
| Button text (toggle active) | Blue |
Controls reference
The window contains two functional sections: time-of-day toggles and weather buttons.| Control | Type | Section | What it does |
|---|---|---|---|
| Morning | Radio toggle | Time | Continuously sets time of day to morning light |
| 10AM | Radio toggle | Time | Continuously sets time of day to mid-morning |
| Day | Radio toggle | Time | Continuously sets time of day to full daylight |
| Evening | Radio toggle | Time | Continuously sets time of day to golden hour |
| Night | Radio toggle | Time | Continuously sets time of day to nighttime |
| Weather | Label | Weather | Section header — not interactive |
| Start Rain | Button | Weather | Sets all weather cycle entries to rain |
| Stop Rain | Button | Weather | Clears all weather cycle entries to no weather |
| Close | Button | — | Hides the overlay (same as pressing T) |
Toggle behavior
The five time controls behave like a radio group. Selecting one sets it as the active time setting, and the plugin applies that time on everyFixedUpdate tick — roughly 50 times per second. This means the game’s day-night cycle cannot drift away from your chosen setting while a toggle is active.
Clicking a different toggle switches the active setting immediately. There is no “none” option in the GUI — once you pick a time, the game stays at that setting until you pick another or close Gorilla Tag.
Only one time toggle can be active at a time. Clicking a different toggle automatically switches to that setting.
Hiding the overlay with T or clicking Close does not stop the time override. The selected time continues to be applied every
FixedUpdate tick even while the window is hidden.Repositioning the window
Click and drag anywhere on the Gorilla Time V2 title bar to move the window. The new position is stored in theWindow rect for the rest of the session but resets to 110, 110 on the next game launch.
Controlling time of day
Learn what each time setting looks like in game and how continuous time overrides work
Controlling weather
Understand how Start Rain and Stop Rain modify the weather cycle