Getting Started
First Launch
1
Select Game Profile
Choose your Frostbite game from the profile selector. The manager supports the same games as Frosty Editor.
2
Wait for Initialization
The manager loads the gameβs asset database to analyze mod compatibility. This happens once per game.
3
Configure Mod Directory
By default, mods are loaded from the
Mods/ folder in the manager directory. You can change this in settings.Installing Mods
Adding Mods
- Drag and Drop
- Mod Folder
Drag
.fbmod, .zip, .rar, or .7z files directly into the mod list.Mod Information
Click on a mod to view its details:- Title & Version: Mod name and version number
- Author: Mod creator information
- Description: What the mod does
- Category: Mod type (Gameplay, Visual, Audio, etc.)
- Actions: What resources the mod modifies
- Warnings: Compatibility issues or conflicts
Mods with warnings will still work but may have conflicts with other mods or be outdated.
Managing Mods
Enable/Disable Mods
Click the checkbox next to each mod to enable or disable it:- Checked: Mod will be applied when launching the game
- Unchecked: Mod is installed but inactive
Load Order
Mod order matters when multiple mods modify the same assets:1
Understand Priority
Mods at the bottom of the list override mods above them. The last mod wins in conflicts.
2
Reorder Mods
Use the Up and Down arrow buttons to change mod position:
- Move important mods lower in the list
- Move compatibility patches to the bottom
3
Check Conflicts
Click the Mod Details button to see resource conflicts between mods.
Mod Conflicts
The manager shows conflict information with icons:-
Primary Action Icons:
- π΅ Modify: Changes existing resource
- π’ Add: Creates new resource
- π‘ Merge: Merges with existing data
- π΄ Replace: Completely replaces resource
-
Secondary Action Icons:
- β Add to Bundle: Adds resource to additional bundles
Removing Mods
1
Select Mod
Click the mod you want to remove.
2
Remove
Click the Remove Mod button (trash icon).
3
Confirm
Confirm the deletion. The mod file will be moved to the Recycle Bin.
Launching the Game
Apply Mods and Launch
1
Arrange Mods
Ensure mods are enabled and in the correct order.
2
Click Launch
Click the Launch button. The manager will:
- Analyze mod compatibility
- Apply mods to game files
- Start the game with modifications
3
Wait for Patching
The first launch with a new mod configuration takes longer as it patches game files.
Launch Options
Configure game launch settings:- Additional Arguments: Pass command-line arguments to the game
- Language: Override game language
- Window Mode: Borderless, Windowed, Fullscreen
Mod Data Management
Applied Mod Cache
The manager caches applied mods for faster subsequent launches:Clearing Mod Data
If you experience issues:1
Open Mod Data Manager
Go to
Tools > Manage Mod Data.2
Select Profile
Choose the game profile to clear.
3
Clear Cache
Click Clear Mod Data. This forces a full reapplication on next launch.
Collections
Save and load mod configurations:Creating Collections
1
Configure Mods
Arrange your mods in the desired order with appropriate enable/disable states.
2
Save Collection
Click
File > Save Collection and name your configuration.3
Load Anytime
Use
File > Load Collection to restore a saved mod setup.Collection Files
Collections (.fbcollection) store:
- List of enabled mods
- Mod load order
- Launch options
- Game profile
Collections reference mods by filename. Ensure mod files havenβt been renamed or moved.
Command Line Usage
Launch games with mods from the command line:Examples
Advanced Features
Mod Profiles
Create different configurations for different playstyles:- Multiplayer Safe: Only visual/audio mods
- Single Player: Gameplay overhauls and cheats
- Vanilla Plus: Quality of life improvements
- Testing: Latest experimental mods
Pack Files
Some games use pack files for organization:- View available packs in the pack selector
- Select which packs to load
- Mods can target specific packs
Compression Support
The manager automatically extracts:- ZIP: Standard zip archives
- RAR: WinRAR archives (requires UnRAR.dll)
- 7Z: 7-Zip archives (requires LZMA.dll)
.fbmod files at the root or in a single subdirectory.
Troubleshooting
Mods Not Applying
1
Check Mod Format
Ensure mods are
.fbmod files created with compatible Frosty Editor version.2
Clear Mod Data
Use
Tools > Manage Mod Data to clear the cache.3
Verify Game Path
Check that the game path in settings points to the correct game executable.
Game Crashes
- Disable half of your mods and test
- Use binary search to identify problematic mod
- Check mod descriptions for known conflicts
- Ensure mods are for the correct game version
Slow Launch Times
- First launch with new mods is always slower
- Reduce number of active mods
- Use an SSD for game installation
- Clear old mod data periodically
Install Errors Window
If the install errors window appears:- Review the error messages for specific issues
- Common errors:
- Missing Dependencies: Mod requires another mod
- Outdated Mod: Mod for older game version
- Corrupted Archive: Re-download the mod
Anti-Cheat Conflicts
Configuration Files
Manager settings stored in:Manager Settings
- Default Profile: Auto-load specific game on startup
- Mod Directory: Custom location for mod files
- Update Checking: Check for Frosty updates
- Launch Options: Default game launch parameters
Best Practices
Mod Organization
- Name Mods Clearly: Use descriptive filenames
- Version Control: Keep track of mod versions
- Test Incrementally: Add mods one at a time
- Backup Collections: Save working configurations
Performance Optimization
- Keep mod count reasonable (under 50 for best performance)
- Disable unused mods instead of deleting
- Clear mod data between major game updates
- Use collections for different scenarios
Safety
- Backup Saves: Game saves may become modded
- Offline Play: Use mods in single-player
- Verify Files: Use Steam/Origin verify if issues occur
- Update Carefully: Test mods after game patches
Next Steps
Create Mods
Build your own mods with Frosty Editor
CLI Tool
Automate mod management tasks