Build and Compilation Issues
Build Fails with “Could not find SDK”
Solution
Solution
Close the Solution
Reopen and Build Individual Projects
FrostyEditor.sln and build projects individually in this order:- FrostySdk
- FrostyCore (FrostyPlugin)
- FrostyControls
- FrostyModSupport
- FrostyEditor or FrostyModManager
Retarget Window Appears on Open
Solution
Solution
- Close the retarget window without making changes
- The project is configured for .NET Framework 4.8 and Visual Studio 2019
- Ensure you have the correct framework installed
Missing Dependencies
Third-Party DLL Issues
Third-Party DLL Issues
- SharpDX.dll
- Newtonsoft.Json.dll
- NAudio.dll
- libfbx.dll
ThirdParty folder of each project. The FileUnblocker automatically unblocks these files, but you may need to:Build Configuration Errors
Wrong Platform or Configuration
Wrong Platform or Configuration
- Configuration:
Developer - Debug(for development) - Platform:
x64(always, never AnyCPU)
Open Configuration Manager
Build → Configuration ManagerVerify Settings
- Active solution configuration:
Developer - Debug - Active solution platform:
x64
Runtime Issues
Editor Crashes on Startup
Corrupted Config Files
Corrupted Config Files
AppData/Local. If configs become corrupted:Navigate to AppData
Delete Config Files
FrostyEditor.jsonFrostyModManager.json
Restart Application
Missing Game Profile
Missing Game Profile
- Ensure you’re using a supported game version
- Check if the game SDK needs updating
- Verify game installation path is correct
Mod Manager Won’t Launch Game
Steam Launch Issues
Steam Launch Issues
- Update to the latest version
- Check that Steam is running
- Verify game installation path
Platform Detection Issues
Platform Detection Issues
- Open Mod Manager options
- Manually select the correct platform
- Verify game executable path
EasyAntiCheat Warning
EasyAntiCheat Warning
- Always play offline when using mods
- Disable EAC if possible (game-dependent)
Memory Issues
Out of Memory Errors
Out of Memory Errors
- Close unnecessary applications
- Increase virtual memory (Windows page file)
- Work with fewer mods at once
- Memory leak in cat file writing
- Excessive memory usage in DAI localized texts
Modding Issues
Mods Don’t Apply
ModData Not Cleaning
ModData Not Cleaning
Open Mod Manager
Manage ModData
Actions → Manage ModDataClear Old Data
Mod Load Order
Mod Load Order
- Drag mods in the Applied Mods list to reorder
- Mods at the bottom override mods at the top
- Check for mod conflicts in the conflict viewer
Legacy Mods
Legacy Mods
- Legacy mods can be added to collections (v1.0.6+)
- Verify legacy file changes are being applied
- Check
mods.txtfile generation
Import/Export Issues
Mesh Import Fails
Mesh Import Fails
- Fixed in v1.0.6.2 (Alpha 1) for MeshSetEditor
- Import support added in v1.0.6.3 (Beta 1)
- Ensure you’re using correct skeleton
- Fixed in v1.0.6.2 (Alpha 1)
Texture Import Issues
Texture Import Issues
- Ensure correct format: DDS, PNG, TGA, or HDR
- Check texture dimensions: Must be power of 2 (e.g., 1024x1024)
- Verify texture type: 2D, array, cubemap, or 3D
- 2D textures: DDS, PNG, TGA, HDR
- Array textures: DDS only
- Cubemaps: DDS only
- 3D textures: DDS only
Sound Import Problems
Sound Import Problems
- Supported: WAV, raw ealayer3 format
- Added in: v1.0.6 (Alpha 1)
- Check that all required chunks exist
- Verify audio format compatibility
- Test with simple WAV files first
Plugin Issues
Plugin Not Loading
Plugin Compatibility
Plugin Compatibility
- Check plugin version: Must be compatible with your Frosty version
- Verify profile support: Use
PluginValidForProfileattribute - Review loaded plugins: Check the loaded plugins list in Editor
Missing Dependencies
Missing Dependencies
- Place third-party DLLs in the plugin directory
- Use
ThirdPartyDllExtensionto register them - Ensure DLLs are unblocked
Custom Plugin Development Issues
Plugin Extension Not Appearing
Plugin Extension Not Appearing
Verify Plugin References
- FrostySdk
- FrostyCore (FrostyPlugin)
Check Extension Registration
Build and Copy
Restart Frosty
Game-Specific Issues
Battlefield Series
Battlefield V
Battlefield V
- SDK crashes when loading meshes (Fixed in v1.0.5.7)
- Bundle editing issues (Fixed in v1.0.6.2 Beta 2)
- Full profile added in v1.0.6.3
- Issues fixed in v1.0.6.3 (Beta 1)
- Use updated export settings
Battlefield 4
Battlefield 4
- Fixed in v1.0.6 (Beta 1)
- Profile added in v1.0.4.5
Battlefield 1
Battlefield 1
- Issues fixed in v1.0.6 (Beta 5)
- Profile added in v1.0.4.3
FIFA Series
FIFA 19/20
FIFA 19/20
- White pitch bug fixed in v1.0.5.4
- Bundle-related issues resolved
- Experimental kit previewer added in v1.0.5
- Saving with kit previewer open fixed in v1.0.5.1
- Changes causing crashes fixed in v1.0.5.5
Need for Speed
NFS Heat
NFS Heat
- Experimental support in v1.0.6 (Alpha 1)
- Profile was read-only, fixed in v1.0.6.1
NFS Rivals
NFS Rivals
- Fixed in v1.0.6 (Beta 1)
- Read-only profile added in v1.0.5
Dragon Age Series
Dragon Age: Inquisition
Dragon Age: Inquisition
- Infinite load issues fixed in v1.0.3 (Alpha 3)
- DelayLoadBundle explorer added in v1.0.4
- Issues fixed in v1.0.6.2 (Alpha 1)
- Corrupted texture problems resolved in v1.0.4.3
- Branch tree view added in v1.0.5
Performance Issues
Slow Loading Times
Caching Improvements
Caching Improvements
- TypeInfo Caching: Speeds up initial type loading
- MeshVariation Caching: Faster mesh database loading
- Variation Database: Only loads when opening meshes
Slow Mod Application
Performance Optimizations
Performance Optimizations
- v1.0.6.2 (Alpha 1): Improved applying speed
- v1.0.6.3: Improved EbxWriter performance
- v1.0.3 (Alpha): Drastically reduced time and storage
- Use fewer large mods instead of many small ones
- Avoid unnecessary bundle modifications
- Keep ModData clean