Create is a mod for Minecraft 1.21.1 (NeoForge) that adds a suite of tools, machines, and blocks centred on building, decoration, and aesthetic automation. Rather than clicking through menus and crafting recipes inside UIs, Create challenges you to design physical contraptions — animated assemblies of spinning shafts, moving pistons, cascading conveyor belts, and rolling trains that operate entirely in the world you inhabit. Every machine you build is visible, observable, and part of your base’s architecture.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/Creators-of-Create/Create/llms.txt
Use this file to discover all available pages before exploring further.
What makes Create different
Most tech mods hand you a block, a recipe, and a GUI. Create takes the opposite approach: every process is driven by rotational force delivered through shafts, gears, and belts that you lay out yourself. A Crushing Wheel only crushes ore if it is physically spinning fast enough. A Mechanical Pump only moves fluid when rotation reaches it through a connected shaft. This physical paradigm means your factory looks like a factory — gears turn, belts move, and the world reacts. Two mechanics sit at the heart of every machine network:- Stress & Rotation — Each kinetic source (Water Wheel, Steam Engine, Windmill, Hand Crank) produces a pool of Stress Units (SU) of capacity. Every consumer draws from that pool. Overload the network and everything stalls. Balance it and speeds scale consistently across the whole network.
- Speed — Rotation is measured in RPM. Gearboxes, Large Cogwheels, and Speed Controllers let you trade torque for speed or vice versa, letting fine-grained control over each branch of your network.
Key systems
Kinetics
Shafts, cogwheels, gearboxes, and speed controllers form the backbone of every machine network. Understand stress units and RPM before you build anything large.
Contraptions
Mechanical Pistons, Bearings, and Pulleys can pick up and move entire multi-block structures as a single animated unit — carrying blocks, entities, and inventories with them.
Fluids
Fluid Pipes, Mechanical Pumps, Spouts, and Tanks form a pressure-driven fluid network capable of filling, mixing, and processing liquids at scale.
Logistics
Mechanical Belts, Funnels, Chutes, Brass Tunnels, and Smart Chutes give you precise control over item movement without redstone spaghetti.
Trains
Create’s railway system supports curved track, multi-bogey locomotives, automated schedules, signals, and a full station network — all built block-by-block.
Addon API
Create exposes a stable addon API so third-party mods can register new kinetic blocks, contraption behaviours, recipe types, and Ponder scenes.
Compatibility & Integrations
Create ships with dedicated compatibility modules for several popular mods. These are compiled against the versions pinned in the project and activate automatically when the target mod is present:| Mod | What it adds |
|---|---|
| CC: Tweaked | Peripheral API for controlling trains, displays, and kinetic networks from Lua programs. |
| JEI / REI | Full recipe integration — every Create recipe type appears in the recipe viewer with correct catalysts and descriptions. |
| Curios | Allows Create wearables such as the Backtank to occupy dedicated Curios slots instead of armour slots. |
| Farmer’s Delight | Shared food-processing recipes so Farmer’s Delight crops work with Create’s Mechanical Saw, Mixer, and Basin. |
| Sodium | Rendering compatibility layer so Create’s animated contraptions and flywheel-rendered blocks work correctly alongside Sodium’s optimised renderer. |
| Xaero’s Map / Trains | Train map integration surfaced through the trainmap compat module so trains and stations appear on Xaero’s minimap. |
This repository targets NeoForge only. A separate community-maintained Fabric port is available at github.com/Fabricators-of-Create/Create.
Current version
| Component | Version |
|---|---|
| Create | 6.0.11 |
| Minecraft | 1.21.1 |
| NeoForge | 21.1.219 |
| Ponder library | 1.0.82 |
| Flywheel | 1.0.6 |
changelog.md. The latest release (6.0.11) ships performance optimisations for contraption collision, railway login handling, and over forty bug fixes spanning belts, fluid networks, and CC: Tweaked compatibility.