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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/GKExpo/ServerPilot/llms.txt

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ServerPilot is a modern Windows desktop application built with Electron and React 18 that turns the chore of running a local Minecraft server into a one-click experience. Instead of juggling batch files, raw terminal windows, and manual router configuration, you get a polished control panel that handles everything — from launching the Java process to tunneling your server to the internet — all from a single interface.

The Problem ServerPilot Solves

Running a Minecraft server the traditional way means writing start scripts, memorising JVM flags, tailing log files in a separate terminal, and explaining port-forwarding steps to every friend who wants to join. When something goes wrong, diagnosing it requires switching between several tools at once. ServerPilot replaces all of that with a unified dashboard. You add a server folder once, and from that point forward every operation — start, stop, backup, console, player activity, file editing — is a single click or keystroke inside the app. Playit.gg integration means friends can join through a public tunnel without you ever touching your router.

Key Features

One-Click Start / Stop

Launch your server and its Playit.gg tunnel simultaneously with a single button. Stop both cleanly with the same control.

Live Dashboard

Monitor CPU utilisation, RAM allocation, TPS, uptime, process ID, and connected player count updating in real time via Recharts graphs.

Integrated Console

A dark-themed terminal pipes all server log output directly into the app. Send any command — op username, say hello, stop — without opening a separate window.

Playit.gg Auto-Tunneling

Built-in Playit.gg integration starts and stops the tunnel automatically alongside your server. Friends get a public address with zero port-forwarding configuration.

Player Tracking

See who is online, when they joined, and a full activity feed of chat messages, commands, deaths, advancements, and login attempts — all parsed from live server logs.

File Manager with Monaco Editor

Browse your entire server directory and edit any text file using the same editor engine that powers VS Code, without leaving the app.

server.properties Visual Editor

Edit server.properties, ops.json, whitelist.json, and banned-players.json through a structured visual interface instead of raw text.

ZIP Backup & Restore

Zip up your entire server world with one click. Restore any previous backup just as easily. Backups are stored in a backups/ subfolder inside each server directory.

Multi-Server Management

Add as many server folders as you like and switch between them inside the same window. Each server maintains its own settings, console history, and backup list.

Onboarding Wizard

First-launch wizard walks new users through adding their first server folder step by step, so no documentation is required to get started.

Supported Server Types

ServerPilot works with any server JAR you already have. The following server types are explicitly recognised:
Server TypeNotes
PaperRecommended — fast, plugin-compatible, widely supported
FabricMod-loader server; works with any Fabric version
ForgeMod-loader server; works with any Forge version
VanillaOfficial Mojang server JAR, no mods or plugins
Because ServerPilot launches the server by calling java -jar <yourjar>.jar, it is compatible with any JAR-based server that follows the standard Minecraft server startup convention.

System Requirements

  • OS: Windows 10 or Windows 11 (64-bit)
  • Java: Java 17 or newer — required by the server itself, not bundled with ServerPilot
  • Server folder: A directory containing at least one server JAR file (e.g. paper.jar)
  • Optional: Playit.gg executable if you want automatic public tunneling
Java is not bundled with ServerPilot. See the Quickstart guide for recommended Java distributions.

Tech Stack

ServerPilot V2 was rebuilt from the ground up. The full technology stack is:
LayerTechnology
Desktop shellElectron 42
UI frameworkReact 18 + Vite 6
StylingTailwind CSS 3
Persistent storageElectron-Store 8 (local JSON)
Performance chartsRecharts 2
Process monitoringPidusage 3
Code editorMonaco Editor 0.53 (@monaco-editor/react)
Backup compressionArchiver 7 + Extract-Zip 2
IconsLucide React

Security Model

ServerPilot V2 was designed with renderer isolation as a first-class requirement, not an afterthought. The architecture prevents renderer-side code from accessing the Node.js environment or the filesystem directly.
The BrowserWindow is created with the following hardened options in electron/main.js:
webPreferences: {
  preload: path.join(__dirname, 'preload.js'),
  contextIsolation: true,
  nodeIntegration: false,
  sandbox: true,
  webSecurity: true,
  allowRunningInsecureContent: false,
  webviewTag: false
}
All communication between the React UI and the Electron main process flows through a single restricted IPC bridge defined in electron/preload.js. The bridge exposes a window.serverPilot object with two methods — invoke and on — that only accept channels from a hard-coded allowlist. Any attempt to call an unlisted channel throws an error immediately:
if (!validChannels.has(channel)) throw new Error(`Blocked IPC channel: ${channel}`);
Additional safeguards include:
  • Restricted filesystem access: The File Manager validates server paths before performing any operation and blocks navigation to Windows system directories.
  • No webview tag: The webviewTag: false option prevents any embedded webview from being created.
  • Popup blocking: A setWindowOpenHandler returning { action: 'deny' } prevents the app from spawning new browser windows.
  • Runs as asInvoker: The installer requests no elevated privileges, so ServerPilot never runs as Administrator.

Next Step

Ready to install? Head to the Installation page to download the Windows installer or portable EXE and get ServerPilot running in under a minute.

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