Prowl.Vector is a high-performance mathematics library built for the Prowl Game Engine and available as a standalone NuGet package. It provides double-precision (64-bit) and single-precision (32-bit) types for vectors, matrices, and quaternions — with a clean, Unity-inspired API that feels immediately familiar to game and graphics developers.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/ProwlEngine/Prowl.Vector/llms.txt
Use this file to discover all available pages before exploring further.
Quickstart
Get Prowl.Vector installed and write your first vector and matrix operations in minutes.
Installation
Add the NuGet package to your .NET 6/7/8/9/10 or netstandard2.1 project.
Core Types
Explore Double3, Float3, Int3, Quaternion, matrices, Color, and Rect types.
Geometry & Spatial
AABB, Sphere, Frustum, Ray, Plane, Cone, Triangle — and GJK collision detection.
Procedural Geometry
Build, modify, and boolean-combine meshes with GeometryData, generators, and CSG.
API Reference
Full type signatures, constructors, and member documentation for every public type.
What’s Inside
Prowl.Vector covers every layer of 3D math a game engine or graphics application needs:Vectors
Double2/3/4, Float2/3/4, Int2/3/4 with swizzles, arithmetic, dot, cross, normalize, lerp, and more.
Matrices
2×2, 3×3, and 4×4 matrices in both double and float precision. TRS, view, projection, inversion.
Quaternions
Euler angles, axis-angle, Slerp, Nlerp, LookRotation, and matrix conversion.
Collision
GJK algorithm for any IBoundingShape pair, plus extensive Intersection static tests.
Noise
Simplex, Classic Perlin, periodic, and Cellular (Worley) noise in 2D, 3D, and 4D.
RNG
xoshiro256** random number generator with geometry helpers and Gaussian distribution.
Get Started
Explore the docs
Head to Core Types to learn about vectors, matrices, and quaternions, or jump straight to the API Reference for complete type signatures.
Prowl.Vector targets .NET 6, 7, 8, 9, 10 and netstandard2.1. It has no runtime dependencies beyond the .NET base class library.