Documentation Index
Fetch the complete documentation index at: https://mintlify.com/apursley2012/digital-coven/llms.txt
Use this file to discover all available pages before exploring further.
SummoningCircle is a purely decorative, full-bleed SVG composition that sits behind every other element on the home page. It draws a layered occult diagram — concentric circles, a pentagram, a hexagon, and six rotating glyphs — then spins the entire assembly at a single, slow revolution every 60 seconds. The component functions as Digital Coven’s atmospheric backdrop rather than as an interactive or informational element.
Visual Role on the Home Page
SummoningCircle is the first component rendered in the home page stack. Its wrapper is absolute inset-0, meaning it stretches to fill whatever container it lives in without occupying document flow. A z-0 index keeps it beneath all content layers; pointer-events-none ensures it never interferes with clicks or hovers on the cards, terminal, or marquee above it.
At opacity-20 the SVG is deliberately dim — visible enough to read as intentional art direction, but subdued enough not to compete with the text hierarchy above it.
Home page render order:
| Position | Component |
|---|---|
| 1 | SummoningCircle |
| 2 | HeroText |
| 3 | CardsOfFate |
| 4 | TerminalStatus |
| 5 | ProjectMarquee |
Props
SummoningCircle accepts no props. The SVG geometry, glyph set, color tokens, and animation parameters are all hard-coded inside the component.
SVG Geometry
The drawing is contained in amotion.svg with viewBox="0 0 800 800", centred at coordinate (400, 400). All shapes use fill="none" with stroke="currentColor", inheriting the text-electric-purple Tailwind color utility applied to the SVG element itself.
Concentric rings
| Element | Radius | strokeWidth | Notes |
|---|---|---|---|
| Outer dashed ring | 380 | 2 | strokeDasharray="10 5" — dashes |
| Inner solid ring | 360 | 1 | Solid stroke |
| Inner circle | 250 | 2 | Defines the inner boundary |
Pentagram
A<path> element draws a five-pointed star using five vertices evenly spaced around the 800 × 800 canvas:
Hexagon
A<polygon> inscribes a six-sided shape between the concentric circles:
Rotating glyph nodes
Six<g> elements are generated by mapping over the degree array [0, 60, 120, 180, 240, 300]. Each group is rotated around the SVG centre point (400, 400) using a transform attribute, placing one glyph at each cardinal/diagonal position on the outermost ring:
⟁ ⨂ ⧋ ⎊ Δ ∇ — are the same occult/mathematical symbols used elsewhere in the Digital Coven UI (navigation icons, section headers, decorative elements).
Framer Motion Animation
Themotion.svg element itself carries the only animation: a continuous 360-degree clockwise rotation.
Because
ease: "linear" is used, the rotation velocity is perfectly constant with no acceleration or deceleration at the loop boundary. This prevents the subtle “pop” that would occur with eased transitions on repeat: Infinity.CSS Classes and Color Tokens
Wrapper <div>
overflow-hidden clips the corners of the oversized SVG canvas, preventing horizontal scroll on smaller viewports.
motion.svg
md breakpoint (1200 px wide) to ensure the outer ring bleeds past all screen edges, giving the impression of an infinite occult floor.
drop-shadow applies a 15 px blur halo using the --electric-purple CSS custom property, adding the neon glow characteristic of the Digital Coven aesthetic.
Interactive Behaviour
SummoningCircle has no interactive behaviour. It is non-clickable (pointer-events-none), plays no sound, and fires no events. The sole motion is the autonomous slow rotation driven by Framer Motion.