The Skills page reimagines the classic developer skills matrix as an AIM (AOL Instant Messenger) buddy-list window. Skill categories are collapsible groups, individual skills appear as “buddies” with online/away/idle status indicators, and clicking a skill opens a terminal-style info panel on the right. ADocumentation Index
Fetch the complete documentation index at: https://mintlify.com/apursley2012/web-surfer/llms.txt
Use this file to discover all available pages before exploring further.
Hammer icon (Lucide) labels the page heading.
Purpose
This section communicates technical proficiency to potential employers or collaborators. The AIM metaphor is intentional: skills that are in heavy daily use are marked “Online”, occasionally used skills are “Away”, and rusty ones are “Idle” — giving an honest at-a-glance picture of current expertise without resorting to a conventional skill-percentage bar chart.Layout and Structure
The page uses a two-column layout (grid-cols-1 md:grid-cols-3 gap-8) at medium breakpoints.
- Buddy list panel (left, ~1/3 width): A Win98Window titled
"Buddy List"contains the skill groups. Each group header is a collapsiblewin98-buttonshowing the category name with an in-parentheses status count. The three default categories are:- Frontend (Online: 4): React, CSS/Tailwind, TypeScript, HTML Marquee
- Backend (Away: 2): Node.js, PostgreSQL
- Design (Idle: 2): Figma, Photoshop 7.0
Individual skill rows show the skill name and a
ChevronRighticon; selecting one updates the detail panel.
- Detail panel (right, ~2/3 width): A
bg-black text-y2k-lime font-courierterminal pane renders the selected skill’sname,level, years ofexp, and a one-line humorousdesc. A small bar chart made of stacked<div>elements visualises proficiency level.
The page component tracks two pieces of state: the list of expanded category names and the currently selected skill. Both reset on route navigation. There is no persistence between visits.
Skill Data Structure
Each skill category follows this shape:How to Customize
Add or remove skill categories
Locate the category array declared as a module-level constant in the source. Add new category objects or remove existing ones. The category name string controls both the label and the status count displayed in the group header.
Update individual skills
Each skill entry inside a category’s
skills array has four fields: name, level, exp, and desc. Change level to "intermediate" or "beginner" to adjust the visualised proficiency bar. Keep desc short and witty — it renders in a single font-courier text-sm line.