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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/dlampatricio/lamubi/llms.txt

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The La Mubi lobby is where every session is configured before the first round begins. From here you control how long each round lasts, who is playing, and — in Impostor mode — how many players are secretly working against the group. All settings are applied in real time with no page navigation required.

Round Timer

Before starting a Charades session, select how long each round lasts. Three durations are available:
DurationWhen to use
30 secondsFast-paced rounds for experienced players
60 secondsDefault — balanced for most groups
90 secondsRelaxed rounds for younger players or large teams
The lobby’s HandleTimeCard component renders these three choices directly from the following options array:
const options = [30, 60, 90];
The default selection is 60 seconds. When a round is active the on-screen countdown turns red when fewer than 10 seconds remain as a visual warning. When the timer reaches zero the round ends automatically and the game navigates to the results screen — no host action is needed.

Debate Timer (Impostor Mode)

The debate timer is separate from the round timer and only applies to Impostor mode. It controls the timed discussion phase that players use to identify the impostor before voting begins.
  • Default: 60 seconds
  • Where to set it: The debate duration field is displayed in the Impostor lobby configuration panel, distinct from the HandleTimeCard round-timer selector.
Adjust it to give players more or less time to deliberate depending on group size and how quickly they tend to reach consensus.

Charades Team Setup

Charades splits players into two fixed teams. The teams are named Mad Max and La La Land by default — both names are fully editable. Each team can hold an unlimited number of players.
1

Edit team names

Tap the team name field and type a new name inline. Changes are reflected immediately in the lobby.
2

Add players

Press the + Add Player button beneath the team roster to append a new player slot.
3

Edit player names

Tap any player name field and type directly to rename that player.
4

Remove players

Press the button to the right of a player entry to remove them from the roster.
All player name fields must be filled in before the Start button activates. Empty name slots will keep the button disabled.

Impostor Player Setup

Impostor mode uses a single shared player list rather than teams. Players take turns being judged by the group, and one or more of them are secretly assigned the impostor role each round.
1

Add players

Press + Add Player to add a new entry to the shared roster.
2

Name each player

Tap each player’s name field and type their name. All names must be filled in before the game can begin.
3

Set the impostor count

Use the impostor count control to choose how many impostors are assigned per round. The minimum is 1 and the maximum is calculated as floor((N - 1) / 2), where N is the total number of players. This ensures the honest majority can always outvote the impostors.
A minimum of 3 players is required to start Impostor mode. If you remove players and the current impostor count would exceed the maximum for the new roster size, it is automatically reduced to stay within the valid range.

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