Singleplayer in Eaglercraft works just like vanilla Minecraft 1.5.2. Press Singleplayer on the main menu to create new worlds or load existing ones. Your worlds are saved automatically and can be returned to at any time — no server required.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/lDEVinux/eaglercraft/llms.txt
Use this file to discover all available pages before exploring further.
World Storage
Worlds are stored in your browser’s local storage, keyed by theworldsFolder value configured in eaglercraftOpts (the default key used by the official client is TEST). Because local storage is scoped to a specific browser and domain, your worlds are tied to:
- The browser you are using (e.g. Chrome worlds won’t appear in Firefox)
- The domain the Eaglercraft client is served from (e.g. worlds from
https://g.deev.is/eaglercraft/are not accessible from a different host)
Importing and Exporting Worlds
Eaglercraft lets you export any singleplayer world as an EPK file and import it again on any other Eaglercraft client that supports singleplayer.- Exporting: Use the Export button available in the world selection screen while in-game to download your world as an
.epkfile to your device. - Importing: On any compatible Eaglercraft client, use the Import option on the world selection screen and select your
.epkfile. - Exported worlds can be sent to friends, transferred to a different computer, or kept as a backup — they carry all your progress.
World Timeout
Eaglercraft includes aGuiScreenChangeWorldTimeout screen that allows you to configure how long the game will wait while loading a world before timing out. If you experience slow world loads — particularly on older hardware or with large worlds — adjusting this timeout can prevent the game from cutting off the load prematurely.