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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/zendeskgarden/website/llms.txt

Use this file to discover all available pages before exploring further.

Patterns are not individual components — they are guidance on how to use components together to solve common design and engineering problems. Where a component like Button or Input is a building block, a pattern describes the right combination of those blocks for a specific context.

Components vs patterns

ComponentsPatterns
What they areIndividual UI building blocksMulti-component workflows
Example<Button>, <Input>, <Table>Form validation flow, loading state management
ScopeSingle element behaviorCross-component interaction
When to useRendering a specific piece of UISolving a broader UX problem
All patterns in Garden are built from the component library. Before reading a pattern, familiarize yourself with the individual components it references.

Available patterns

Button patterns

Anatomy, sizing, alignment, loading states, disabled states, and content guidelines for buttons. Covers the difference between buttons and anchors, RTL support, and accessibility.

Form patterns

Layout best practices, label placement, inline validation, field grouping, required vs optional labeling, and accessible fieldset usage.

Table patterns

Column alignment, sorting, row selection, empty states, pagination, bulk actions, loading skeletons, and draggable row reordering.

Loader patterns

When to use Skeleton, Spinner, Dots, Progress, and Inline loaders. Includes accessibility guidance and RTL considerations.

Drag and drop

Draggable component usage, drop zones, placeholders, collision algorithms, keyboard reordering, and screen reader announcements.

Error handling

Inline validation errors, page-level alerts, system-level Global Alerts, notification errors, and error message content guidelines.

How to use this section

Each pattern page follows a consistent structure:
1

Anatomy

Understand which components are involved and how they relate to each other.
2

Formatting

Learn the sizing, alignment, and layout rules that make the pattern work correctly.
3

States

See how the pattern handles loading, error, disabled, and other states.
4

Flows

Follow step-by-step interaction sequences for the most common use cases.
5

Accessibility

Apply keyboard, ARIA, and screen reader requirements specific to the pattern.
Patterns cross-reference each other. For example, the Tables pattern links to the Loaders pattern for skeleton loading states, and the Errors pattern links to form field validation in the Forms pattern.

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