APreds UI renders a floating overlay panel inside Gorilla Tag that gives you direct control over prediction settings without leaving the game. The panel is minimal by design — a single window with a toggle, four sliders, preset buttons, and a close button — so you can adjust settings quickly and get back to playing.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/APreds-UI/llms.txt
Use this file to discover all available pages before exploring further.
Toggling the panel
Press U on your keyboard to open the panel. Pressing U again closes it. There is no in-game menu integration and no alternative keybind — U is the only way to show or hide the overlay.The panel persists between room joins. APreds UI creates its GameObject with
DontDestroyOnLoad, so the window and all your current settings carry over when you change rooms or return to the lobby.Repositioning the window
When the panel first opens it appears at position(155, 155) on screen. You can drag it anywhere by clicking and holding the title bar at the top of the window. The panel is a standard Unity IMGUI GUILayout.Window (360 × 460 px), so it behaves like any draggable dialog — release the title bar to drop it in place.
Panel layout
The window contains the following elements from top to bottom:Enable Predictions toggle
The Enable Predictions checkbox at the top of the panel activates or deactivates the prediction system entirely. When unchecked, no prediction math runs and your hands move normally.
Four sliders
Below the toggle are four labeled sliders — Preds Strength, Movement Threshold, Smoothness, and Max Arm Length — each displaying its current value next to the label. See Configure prediction settings for details on each slider.
Preset buttons
Three buttons — Max, Random Setting, and Reset — instantly change Preds Strength without touching the slider. See Use presets for details.