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This guide walks you through installing your first mod using Victor Launcher. By the end, your mod will be active in Among Us and visible in the Installed Folders list. The whole process takes under two minutes once you have a compatible DLL ready.
Victor Launcher only accepts .dll files. Make sure the mod you want to install is a BepInEx-compatible DLL before continuing. Asset bundles, config files, and other file types are not supported.
1

Open the launcher overlay

While in Among Us — the main menu is fine — press F7. The Victor Launcher overlay appears in the center of your screen.At the top you will see the title “Victor Launcher” alongside two stat chips: Installed shows how many mod folders are currently active, and Ready To Install shows how many are queued. Action buttons — Pick DLL, Refresh Lists, and Close Game — appear in the top-right corner. The Download By Code section for room pack downloads appears further down in the overlay.
The status bar at the bottom of the overlay displays Ship Status: Ready when everything is consistent. If it shows Ship Status: Warning, read the message directly below it for details on what needs attention.
2

Pick your mod's DLL file

Click Pick DLL. A Windows file picker dialog opens. Navigate to the .dll file for the mod you want to install, select it, and click Open.Victor Launcher copies the file into BepInEx/mod-imports/ and queues it for installation. The file picker closes automatically after you make a selection.
3

Confirm the mod is queued

Look at the Queued Folders section of the overlay. Your mod’s folder appears there with a status of Ready. This means the DLL is staged in BepInEx/mod-imports/ and is waiting to be moved into BepInEx/plugins/.If you queued multiple mods, they all appear here as separate entries. You can install them individually or all at once.
4

Install the mod

To install all queued mods at once, click Install Folder next to the queued entry. If you want to review the contents of a folder before installing, open it and click Install on the individual files inside.Victor Launcher moves the DLL from BepInEx/mod-imports/ into BepInEx/plugins/ and records the change in BepInEx/config/victor-launcher-state.json.
5

Respond to the restart prompt

After installation completes, a restart prompt appears. You have two options:
  • Close Now — Among Us closes immediately so you can relaunch with the new mod loaded.
  • Later — The prompt dismisses and you continue in your current session. The mod will not be active until you manually restart the game.
Choose whichever fits your situation. Either way, the DLL is already in place — no further action is needed before restarting.
6

Restart Among Us and confirm the mod is active

Launch Among Us. BepInEx loads all plugins in BepInEx/plugins/ at startup, including your newly installed mod.Once the game is running, press F7 to open Victor Launcher again. Your mod now appears in the Installed Folders list with a status of Enabled. The Installed stat chip at the top increments to reflect the new total.If the mod does not appear as expected, see the FAQ below.

Frequently asked questions

The most common cause is that BepInEx is not installed or is not loading correctly. Verify that a BepInEx/ folder exists inside your Among Us directory and that it contains a core/ subfolder with BepInEx’s own DLLs. Then check the BepInEx log file at BepInEx/LogOutput.log — if Victor Launcher loaded successfully, you will see a line referencing com.tate.amongus.starterplugin. If that line is missing, BepInEx did not load the plugin, which usually means the DLL is in the wrong location or BepInEx itself is not set up correctly.
Open the Victor Launcher overlay with F7 and check the Installed Folders list. If your mod appears there with a status of Enabled, BepInEx should be loading it. If the status shows Disabled, click Enable and restart the game again. If the mod does not appear in the list at all, check BepInEx/plugins/ directly to confirm the DLL file is present. A missing file indicates the installation step did not complete — go back to the Queued Folders section and try installing again.
Ship Status: Warning appears in the status bar at the bottom of the overlay when Victor Launcher detects an inconsistency or encounters an error during an operation. Read the status message displayed directly below the ship status indicator — it describes exactly what went wrong. Common causes include a file permission error preventing Victor Launcher from moving a DLL, or a mismatch between the recorded state and what is actually on disk. If the message is unclear, consult the Troubleshooting page for a full list of status messages and their resolutions.

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