Documentation Index
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bans.kv controls which ability combinations are forbidden and which abilities are excluded from mechanics like Multicast or Spell Echo. Most banned pairings are now handled by ReduxBans flags set directly on the ability data, but bans.kv covers structural rules that cannot be expressed as a simple per-ability flag.
Top-Level Blocks
| Block | Purpose |
|---|---|
BannedTowerCombinations | Pairs of tower abilities that cannot coexist on the same tower. |
Categories | Named groups of spells used as reusable references inside BannedGroups. |
BannedGroups | Numbered groups where no two abilities from the same group can be selected together. |
BannedTowerGroups | Same concept as BannedGroups, but for tower abilities. |
noMulticast | Abilities that are explicitly excluded from Ogre Magi Multicast triggering. |
noSpellEcho | Abilities that Spell Echo will never echo. |
noWitchcraft | Abilities that will not have their cooldowns lowered by the Witchcraft cooldown-reduction patch. |
Categories
Categories define reusable spell groups that can be referenced inside other groups using value"2" (as opposed to "1" which references a single spell).
BannedGroups
Numbered groups list abilities that are mutually exclusive — a player cannot hold more than one ability from the same group.ReduxBans Flags vs. bans.kv Entries
Redux uses two complementary systems for banning ability combinations:| System | Where | How | Typical Use |
|---|---|---|---|
| ReduxBans flags | On the ability’s KV data block (npc_abilities_custom.txt or override files) | A ReduxBans key lists ability names that this ability cannot be combined with | Simple pairwise “troll combo” bans between two specific abilities |
| bans.kv entries | In bans.kv under BannedGroups or Categories | Groups of 3+ mutually exclusive abilities, or category-level rules | Complex group bans, mechanic exclusions (multicast, spell echo), spammable-spell enforcement |
ReduxBans example (in ability data)
lifebreak_redux + spectre_dispersion.
bans.kv example (group ban)
Group1 (the one-hit combo group) bans any combination of crit/attack-multiplier abilities. Adding a new ability to this group automatically makes it mutually exclusive with every other ability already in the group — no per-pair entries are needed.

