Alpha Piscium uses advanced rendering techniques that push the boundaries of what Minecraft’s shader loader supports. Most issues users encounter fall into a small number of categories: loading failures caused by an outdated version of Iris, visual problems that trace back to missing PBR resource packs, GPU driver or hardware incompatibilities, and inherent limitations of screen-space techniques. The accordion sections below cover every common problem with a direct fix or clear explanation.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/Luna5ama/alpha-piscium/llms.txt
Use this file to discover all available pages before exploring further.
Loading and Startup Issues
The shaderpack fails to load entirely
The shaderpack fails to load entirely
- Open the Iris download page and download the latest release.
- Replace your existing Iris installation and relaunch Minecraft.
- Select Alpha Piscium from Options → Video Settings → Shader Packs.
I get a compilation error or a black screen after loading
I get a compilation error or a black screen after loading
- In the Iris shader pack selection screen, press Ctrl+D to force a full reload of the shader.
- If the error persists, navigate to your
.minecraft/patched_shadersfolder — the error message will specify which files to attach. - Open a GitHub Issue and include:
- The full error message shown by Iris.
- The relevant files from
.minecraft/patched_shadersas noted in the error. - Your GPU model and driver version.
Visual Problems
Everything is dark at night — blocks don't glow
Everything is dark at night — blocks don't glow
- For a vanilla-faithful look: use SPBR.
- For a high-resolution, realistic look: use Patrix.
The scene goes dark when I quickly turn around
The scene goes dark when I quickly turn around
- Increasing
SETTING_DENOISER_HISTORY_LENGTH(makes the transition smoother but slower to recover). - Increasing
SETTING_GI_TEMPORAL_REUSE_LIMITto allow more frame reuse.
Flickering or excessive noise in indirect lighting
Flickering or excessive noise in indirect lighting
- Increase temporal history length: Raise
SETTING_DENOISER_HISTORY_LENGTH(default64). Higher values smooth out noise by blending more frames, at the cost of lighting responsiveness. - Increase the temporal reuse limit: Raise
SETTING_GI_TEMPORAL_REUSE_LIMIT(default24) to allow the GI system to reuse more samples from previous frames. - Enable firefly suppression: Ensure
SETTING_DENOISER_ANTI_FIREFLYis enabled (it is on by default). This setting applies Robust Contrast-based Range Shrinkage to remove bright noise artifacts. - Adjust flicker suppression: Raise
SETTING_DENOISER_FLICKER_SUPPRESSION(default3, range0–10). Higher values reduce GI flickering but can introduce a slight lag in lighting response.
Shadow edges look poor or have visible artifacts
Shadow edges look poor or have visible artifacts
- Increase shadow map resolution: Raise
SETTING_SHADOW_MAP_RESOLUTION(options:1024,2048,3072,4096). The default is2048. Higher values allocate more texels and improve edge precision. - Tune RTWSM warping: The Forward (
SETTING_RTWSM_F_*) and Backward (SETTING_RTWSM_B_*) importance analysis settings under Shader Options → RTWSM control how resolution is distributed. The Backward Surface Normal Function (SETTING_RTWSM_B_SN) and Backward Shadow Edge Function (SETTING_RTWSM_B_SE) are particularly relevant for shadow edge quality. - Increase PCSS sample count: Raise
SETTING_PCSS_SAMPLE_COUNT(default16) for smoother soft shadow edges. Available values go up to64.
GPU Compatibility
Intel GPU — shader won't run or renders incorrectly
Intel GPU — shader won't run or renders incorrectly
AMD GPU — shader loads but has visual corruption or crashes
AMD GPU — shader loads but has visual corruption or crashes
- Open AMD Software (Adrenalin Edition) or go to AMD’s driver download page.
- Check your current driver version — it should be newer than 22.7.1.
- If your driver is older, update to the latest available release.
- Relaunch Minecraft and reload the shader with Ctrl+D in the Iris shader selection screen.
NVIDIA GPU — unexpected behavior or driver-related issues
NVIDIA GPU — unexpected behavior or driver-related issues
Performance
Framerates are too low
Framerates are too low
- Lower the Quality Profile to High or Medium.
- Reduce
SETTING_GI_INITIAL_SST_STEPSfrom128to64. - Disable
SETTING_CLOUDS_CU(volumetric low clouds). - Reduce
SETTING_EPIPOLAR_SLICESfrom1024to512. - Reduce
SETTING_GI_SPATIAL_REUSE_COUNTfrom6to2or3.
Getting More Help
If your issue is not covered here, the following resources are available:GitHub Issues
.minecraft/patched_shaders.