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Because the project has no build step, no package manager, and no external dependencies, the development workflow is intentionally minimal. The entire game — markup, styles, and game logic — lives in a single index.html file. To develop locally, all you need to do is open that file in a text editor, make your changes, save, and refresh the browser. There is nothing to install, compile, or bundle.

Prerequisites

RequirementPurpose
A modern browser (Chrome, Firefox, Safari, or Edge)Running and testing the game
Any text editor (VS Code, Notepad++, Vim, etc.)Editing index.html
No Node.js, npm, Python, or any other runtime is required just to play or edit the game. A local HTTP server is entirely optional — see Step 3 below for when it may be useful.

Getting the source

1

Clone the repository

Clone the repo from GitHub and enter the project directory:
git clone https://github.com/ac-unefm/snake-game.git
cd snake-game
2

Open for play (no server needed)

Open index.html directly in your default browser. The game runs entirely from the local filesystem — no network request is made at runtime.
# macOS
open index.html

# Windows
start index.html

# Linux
xdg-open index.html
Alternatively, drag and drop index.html onto any open browser window or use File → Open File from the browser menu.
3

(Optional) Start a local dev server for consistent MIME types

Opening index.html directly with a file:// URL works for everything this game needs. However, if you extend the project and add external assets or use the Fetch API, a local HTTP server prevents CORS and MIME-type issues. Start one in the project root:
python -m http.server 8080
Then open http://localhost:8080 in your browser. Either command serves the current directory; stop it with Ctrl+C.

Edit-refresh workflow

All game logic is contained inside a single <script> tag at the bottom of index.html. All visual styles are in the <style> tag in the <head>. There is no separate JavaScript file, no CSS preprocessor, no TypeScript compilation, and no hot-module replacement. The entire development loop is:
  1. Open index.html in your editor.
  2. Make your changes — whether to the HTML structure, the CSS variables, or the JavaScript constants and functions.
  3. Save the file.
  4. Switch to the browser and press F5 (or Cmd+R / Ctrl+R) to refresh.
That’s it. No watchers, no HMR, no compilation step. For rapid iteration, keep the browser DevTools console open alongside your editor to catch runtime errors immediately on each refresh.

File structure

The repository is intentionally lean:
snake-game/
├── index.html    # The complete game (markup + styles + JS)
├── LICENSE.txt   # MIT license
├── README.md     # Project overview
└── CNAME         # GitHub Pages custom domain
Every byte of the game — the canvas renderer, the game loop, the session system, touch controls, keyboard handling, accessibility attributes, and the CSS design tokens — lives inside index.html. There are no subdirectories, no node_modules, no build artifacts.

Reporting issues

Found a bug or have a feature request? Open an issue on GitHub at github.com/ac-unefm/snake-game/issues. Please include your browser name and version, the operating system, and a short description of the steps to reproduce the problem.

License

Snake Classic Game is distributed under the MIT License. Copyright (c) 2026 Adolfo J. Cardozo S. The source code may be freely used, modified, and distributed provided the original copyright notice and license text are retained. See LICENSE.txt in the repository root for the full license text.

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