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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/ac-unefm/snake-game/llms.txt

Use this file to discover all available pages before exploring further.

Snake Classic Game requires no server, no package manager, and no build step. The entire game is contained in a single index.html file; opening it in any modern browser starts the game immediately. There is nothing to compile, nothing to install, and no internet connection required after you have the file.

Option A — Fastest: Open Locally

1

Clone or download index.html

Clone the repository with Git to get index.html on your machine:
git clone https://github.com/ac-unefm/snake-game.git
Alternatively, download just index.html directly from the GitHub repository using the Raw button → Save as.
2

Open the file in your browser

Double-click index.html in your file manager, or use a terminal command for your OS:
open index.html
Your default browser will open the file directly from the filesystem (file:// protocol). No server needed.
3

Play

The game board loads immediately. Press any arrow key or Enter / Space to start your first attempt. On a touch screen, tap the board or swipe in any direction.

Option B — Local Dev Server (Optional)

A local dev server is useful if you are modifying the source and want correct MIME types or need to test localStorage behaviour without file://-origin restrictions.
python -m http.server 8080
Then open http://localhost:8080 in your browser and navigate to index.html (or the root if the server auto-serves it).
No npm install is required before running npx serve — npx downloads and executes the package in one step.

Play Online

Prefer not to clone anything? The game is hosted live at two addresses: Both versions are identical to the source in the repository — the same single index.html served over HTTPS.

Next Steps

Controls

Keyboard shortcuts, swipe gestures, D-pad buttons, and help-modal navigation.

Sessions & Scoring

How the 5-attempt session system works, what statistics are tracked, and how scores are persisted.

Architecture

A guided tour of the single-file structure: constants, state, game loop, renderer, and input layer.

Customization

Change colors, speed constants, grid size, and session length by editing a handful of variables.

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