Sync issues
Sync fails with a symlink error
Sync fails with a symlink error
Symlink mode requires elevated privileges on Windows.If you prefer not to run as Administrator, switch to Copy or Hardlink sync mode in Settings → Sync method. Copy mode works without any special permissions.
Mods are enabled but not appearing in the game
Mods are enabled but not appearing in the game
Enabling or disabling a mod only changes its state in the staging directory. You must sync to apply those changes to the game folder.
Sync reports ModPathNotFound
Sync reports ModPathNotFound
The app cannot locate the mod’s source files. This usually means the mod was moved or deleted outside of BD2 Mod Manager after being added.Re-add the mod by dragging the archive or folder back into the app, then try syncing again.
Sync reports DirectoryCreationFailed or CopyFailed
Sync reports DirectoryCreationFailed or CopyFailed
The app does not have write permission to the game directory, or another process has a lock on the files.
- Run BD2 Mod Manager as Administrator.
- Make sure the game is not currently running.
- Check that your antivirus is not blocking writes to the BepInEx directory.
Mod errors
Mod shows ArchiveNotExtracted error
Mod shows ArchiveNotExtracted error
BD2 Mod Manager detected a
.zip, .rar, or .7z archive in the mods/ staging folder that has not been extracted.As of v4.0.0, the app can install mods directly from archives. Drop the archive onto the app window or use Install mod to have it extracted automatically. If you placed the archive manually in the staging folder, extract it there first.
Mod shows ShouldBeInFolder error
Mod shows ShouldBeInFolder error
Mod files must be contained inside a named subfolder within the
mods/ directory. Loose files placed directly in mods/ are not valid.Move the mod’s files into a dedicated folder, for example mods/MyMod/, so the structure looks like:Mod shows MissingModfile error
Mod shows MissingModfile error
The mod directory does not contain a
.modfile. This file is required and defines the mod’s metadata.Verify that the mod was downloaded completely and that the .modfile is present inside the mod’s folder. If the file is missing, re-download the mod from the BrownDustX Discord.Mod shows MissingTextures error
Mod shows MissingTextures error
The mod’s texture files are absent from the mod directory. The mod is incomplete.Re-download the mod to get all required files. If you installed from an archive, check that the extraction completed without errors.
Mod shows MissingAtlasFile error
Mod shows MissingAtlasFile error
The atlas file referenced by the mod’s
.modfile is missing. The mod cannot load without it.Re-download the mod. If the issue persists, report it in the BrownDustX Discord as the mod itself may be incomplete.Mod shows HasConflict error
Mod shows HasConflict error
This mod edits the same character or files as at least one other enabled mod. Running conflicting mods simultaneously can cause the game to load only one of them, or neither.Disable one of the conflicting mods, then sync. Use the conflict indicator in the Mods tab to identify which mods are in conflict.
Mod shows IncompleteMod or InvalidMod error
Mod shows IncompleteMod or InvalidMod error
The mod’s contents are malformed or the mod directory is structured incorrectly.
- Re-download and re-install the mod.
- Confirm the mod is intended for BD2 Mod Manager and not another tool.
- If the problem continues, report the mod to its author in the BrownDustX Discord.
Installation and setup issues
Can't find or set the game directory
Can't find or set the game directory
BD2 Mod Manager needs to know where Brown Dust 2 is installed.
Locate the executable
Browse to the folder that contains
BrownDust II.exe. A typical path looks like F:\Neowiz\Browndust2\Browndust2_10000001.BrownDustX is not detected
BrownDustX is not detected
BD2 Mod Manager requires BepInEx and the BrownDustX plugin to be installed before mods can work in the game.