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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/devjhoan/absolet/llms.txt

Use this file to discover all available pages before exploring further.

Absolet’s economy system revolves around two balances per user: a wallet (cash on hand) and a bank (secured savings). The currency symbol, reward amounts, and cooldowns are all configured server-side via /setup. Every command in this category is available to @everyone by default.
Configure the coin emoji, daily/weekly reward amounts, and min/max work earnings in /setup under Economy Settings.

/balance

Check the balance of a user — displays their current wallet balance, bank balance, and total net worth. Default permission: @everyone
user
User
The user to check. Defaults to yourself.

/work

Work for money — earns a random amount of money added to your wallet. The amount is between the server-configured minMoney and maxMoney values. Default permission: @everyone (cooldown: 1 hour) No parameters.
The 1-hour cooldown is enforced via config/commands.yml. Attempting to work before the cooldown expires will be blocked.

/daily

Claims a daily salary reward deposited directly into your bank account. Can only be claimed once per 24 hours. The reward amount is set via /setup (Economy Settings → Daily Reward). Default permission: @everyone No parameters. The bot replies with a timestamp showing when you can claim again if the cooldown is active.

/weekly

Claims a weekly salary reward deposited into your bank account. Can only be claimed once every 7 days. Default permission: @everyone No parameters.

/rob

Attemp to rob another user’s cash from their wallet. There is a 50% chance of success. On success, between 50% and 100% of the victim’s wallet is stolen. On failure, the same random amount is deducted from your own wallet as a penalty. Default permission: @everyone (cooldown: 12 hours)
user
User
required
The user to attempt to rob. Cannot target yourself or a bot.
The target must have at least 1 coin in their wallet. Robbing fails immediately if the victim has an empty wallet.

/pay

Give another member your money — transfers money from your wallet to another user’s account. Default permission: @everyone
user
User
required
The recipient. Cannot pay yourself or a bot.
amount
Number
required
The amount to transfer (minimum 1). Must not exceed your current wallet balance.

/deposit

Deposit money into your bank account — moves money from your wallet into your bank. Default permission: @everyone
amount
Number
The amount to deposit (minimum 1). Omitting this deposits your entire wallet balance.

/withdraw

Withdraw money from your account — moves money from your bank into your wallet. Default permission: @everyone
amount
Number
The amount to withdraw (minimum 1). Omitting this withdraws your entire bank balance.

/shop

Buy items from the shop with your balance — browse the server shop or purchase an item by name. Items grant a configured role upon purchase and deduct the item price from your wallet. Default permission: @everyone
name
String
The name of the item to purchase. Omitting this displays the full shop catalogue (paginated, 10 items per page).
Purchasing an item will fail if:
  • You do not have enough wallet balance.
  • You do not have the required role (if role-required is set).
  • You already own the role granted by the item.

/blackjack

Play a game of Blackjack against the bot. The dealer stands at 17. You decide to Hit or Stand using buttons. The reward multiplier for a win is configured in /setup (Economy Settings → Blackjack Reward). Default permission: @everyone
amount
Integer
required
The amount to bet from your wallet (minimum 0).
The bot generates a full 52-card deck (4 suits × 13 ranks) and renders the board as an image. Aces count as 11 when the hand value is ≤ 11, otherwise 1.
OutcomeResult
Player > Dealer or Dealer bustsWin: bet × blackjackReward multiplier added to wallet
Player < DealerLose: bet deducted from wallet
Player busts (> 21)Lose: bet deducted from wallet
TieNo change
The game times out after 60 seconds of inactivity. Your balance is saved at the end of each game regardless of outcome.

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