The BestClient Shop is a fully integrated content browser built into the client’s main menu that lets you discover, preview, and install DDNet asset packs without opening a browser, downloading files manually, or restarting the client to pick up new content. Every asset in the Shop is organised into categories that map directly to DDNet’s data directories, so installed items are immediately usable in the Assets Editor or in-game depending on the asset type.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/BestProjectTeam/BestClient/llms.txt
Use this file to discover all available pages before exploring further.
Opening the Shop
Select the Shop tab in the BestClient main menu. The Shop tab appears alongside the other BestClient navigation entries and requires no additional setup or account — browsing and installing are available as soon as BestClient loads.Asset Categories
The Shop organises its catalogue into eight categories:Entities
Replacement icon sets for DDNet map entity layers — freeze, through, jump tiles, and more.
Game
Game asset replacements covering weapons, HUD elements, and in-game sprite sheets.
Emoticons
Custom emoticon sprite sheets that replace the default tee emotion wheel.
Particles
Particle texture packs used by DDNet’s built-in and BestClient’s extended particle systems.
HUD
HUD panel and icon packs that restyle the in-game interface elements.
Arrows
Directional arrow asset sets used in movement-indicator HUD modules.
Cursors
Custom cursor sprites for the in-game and menu mouse pointer.
Audio
Sound packs that replace DDNet’s built-in game sounds and music tracks.
Installing Assets
Browse a category
Select one of the eight category tabs to see the available packs. Each entry shows a preview thumbnail and a name.
Install a pack
Click the Install button on any pack. BestClient downloads the files and places them in the correct data subdirectory automatically.
Auto-Set Config Variable
The Shop exposes one config variable that controls whether freshly downloaded assets are applied to your active preset automatically:bc_shop_auto_set is set to 1, BestClient automatically activates each downloaded asset pack as soon as the download completes — switching your active skin, entity set, or emoticon sheet without any extra clicks. When set to 0 (default), the asset is installed to disk but your current selection is unchanged; you choose when to apply it through the in-game settings or the Assets Editor.
Installed assets are placed in the appropriate DDNet data subdirectory (
skins/, mapres/, assets/, etc.) and are available to all DDNet-compatible clients on the same machine. Assets that apply at the rendering level (entities, particles, HUD) take effect on the next map load; skin changes apply immediately through the skin selector.