BestClient wraps its interface elements in smooth entrance and exit animations to give the UI a polished, modern feel. Every individual animation has its own enable toggle and millisecond duration so you can mix instant snapping in critical areas — like the killfeed — with gentle reveals elsewhere. A single master switch,Documentation Index
Fetch the complete documentation index at: https://mintlify.com/BestProjectTeam/BestClient/llms.txt
Use this file to discover all available pages before exploring further.
bc_animations, turns all BestClient UI animations off at once when you need a completely static, distraction-free display.
Master Toggle
Global toggle for all BestClient UI animations. Set to
0 to disable every animation listed on this page at once. Individual toggles still take effect when the master is re-enabled. Default: 1 (enabled).Module Reveal
The module reveal animation plays when BestClient settings panels expand or collapse in the settings UI.Toggle the expand/collapse animation on BestClient module settings panels. Default:
1 (enabled).Duration of the module reveal animation in milliseconds. Range:
1–500. Default: 180.Ingame Menu
The ingame menu animation plays when you open or close the ESC in-game menu.Toggle the slide/fade animation for the ESC ingame menu. Default:
0 (disabled).Duration of the ingame menu animation in milliseconds. Range:
1–500. Default: 220.Main Menu
The main menu animation controls the hover effect on buttons in the offline main menu.Toggle the hover animation on main menu buttons. Default:
1 (enabled).Speed of the main menu button hover animation. Higher values make the hover transition faster. Range:
1–50. Default: 12.Chat Animations
Chat has three separate animation phases — the passive idle scroll, the open/close transition, and the typing indicator — each independently controllable. The animation type selector additionally changes how messages enter the viewport.Toggle the passive chat scroll animation (new messages entering the log). Default:
1 (enabled).Duration of the chat message scroll animation in milliseconds. Range:
1–500. Default: 300.Toggle the animation that plays when the chat window opens or closes. Default:
1 (enabled).Duration of the chat open/close animation in milliseconds. Range:
1–500. Default: 220.Toggle the animation shown in the text-input area while you are typing a message. Default:
1 (enabled).Duration of the typing indicator animation in milliseconds. Range:
1–500. Default: 180.Style of the chat message enter animation. Values
1–4 select different motion curves and directions. Range: 1–4. Default: 3.Killfeed
The killfeed animation controls how kill entries appear and disappear in the top-right corner of the HUD.Toggle the fade/slide animation for killfeed entries. Default:
1 (enabled).Duration of the killfeed entry animation in milliseconds. Range:
1–500. Default: 200.Miscellaneous UI
These settings control smaller visual details that affect the scoreboard, ESC player list, emoticons, and tab overlay.Draw a drop shadow behind emoticons to improve readability on bright backgrounds. Default:
0 (disabled).Render scoreboard team color rows with a left-to-right gradient fade instead of a solid block of color. Default:
1 (enabled).Show each player’s DDNet points in the Tab scoreboard, inserted between the player name and clan columns. Default:
0 (disabled).Show the full player list inside the ESC in-game menu under the Game tab. Default:
0 (disabled).