Skip to main content
The friend command allows you to add and remove players from your friends list. Friended players are typically highlighted differently in the client and excluded from certain combat modules.

Syntax

.friend <action> <player>
action
string
required
The action to perform: add to add a friend, or del to remove a friend.
player
string
required
The in-game name (IGN) of the player to add or remove.

Actions

Add Friend

Add a player to your friends list:
.friend add <player>
Once added, the player will be recognized as a friend by the client, and various modules will treat them accordingly (e.g., combat modules won’t target them). Example:
.friend add Notch
.friend add Steve
.friend add Alex

Remove Friend

Remove a player from your friends list:
.friend del <player>
The player will no longer be recognized as a friend and will be treated as a normal player. Example:
.friend del Notch
.friend del Steve

Examples

Managing Your Friends List

Add multiple friends:
.friend add Player1
.friend add Player2  
.friend add Player3
Remove a friend who is no longer trusted:
.friend del Player2

Team Gameplay

Before starting a team fight, add your teammates:
.friend add Teammate1
.friend add Teammate2
.friend add Teammate3
After the fight, remove them if needed:
.friend del Teammate1
.friend del Teammate2
.friend del Teammate3

Features

Auto-complete Support

The friend command includes intelligent auto-complete:
  • When using add, it suggests players who are not currently friends
  • When using del, it suggests players who are currently friends
  • This helps prevent accidentally adding duplicate friends or trying to remove non-existent friends

Case-Insensitive Matching

Player names are compared case-insensitively, so:
.friend add NOTCH
.friend del notch
Both commands will work correctly regardless of capitalization.

Usage Notes

  • Player names should be the exact in-game name (IGN)
  • Friends are persisted across client restarts
  • Adding a player who is already a friend will create a duplicate entry (use del to remove if needed)
  • Removing a non-existent friend will not produce an error
  • Invalid command format will display “Invalid format” message

Friend Benefits

Combat Modules

Friended players are typically excluded from targeting in:
  • KillAura/Aura modules
  • AutoTotem priority calculations
  • Crystal Aura targeting
  • Other offensive modules

Visual Indicators

Friends may be displayed with:
  • Different name colors in ESP
  • Special markers or highlights
  • Distinct tracers

Protection

Friends are protected from:
  • Accidental targeting
  • Griefing modules
  • Automated actions that could harm them
  • Friend list is managed through FriendManager
  • Friends are stored as Friend objects with their IGN
  • The list persists in the client’s data files

Build docs developers (and LLMs) love