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Orbis Galactic introduces iconic Star Wars planets and environments to explore in Hytale.

Tatooine

A harsh desert world with twin suns, home to Jawas, Tusken Raiders, and various settlements.

Environment variants

Tatooine features multiple environment configurations:
Environment ID: Env_TatooineZone: Zone 2 (Desert)Spawn density: 0.3Water tint: #198dea

Weather patterns

  • Blazing weather: 30% chance - Intense heat from the twin suns
  • Sunny weather: 40% chance - Clear desert skies
  • Storm weather: 8% chance - Desert sandstorms
The weather system uses Tatooine_Weather_Blazing, Tatooine_Weather_Sunny, and Tatooine_Weather_Storm configurations.
Tatooine’s weather forecasts are consistent throughout all 24 hours of the day cycle, ensuring you’ll always experience authentic desert conditions.

Ilum

A frozen world rich with kyber crystals, sacred to the Jedi Order. Environment ID: Env_Orbis_Galactic_Ilum Parent environment: Env_Zone3 (Tundra) Zone tag: Zone3 - Tundra Spawn density: 0.4 Water tint: #c2d9ef (icy blue)

Weather system

Ilum maintains constant winter conditions: Weather ID: Ilum_Weather Frequency: 100% (all 24 hours) The perpetual Ilum weather creates an authentic frozen wasteland atmosphere perfect for kyber crystal mining.
Ilum is the primary source of kyber crystals. Mine kyber ore from stone, basalt, slate, shale, and volcanic rock formations.

Climate characteristics

  • Constant snow and ice
  • Harsh winds
  • Frozen caves perfect for crystal formation
  • Tundra-based terrain generation

Spaceship

Your personal spacecraft serves as a mobile base and transportation between worlds. Environment ID: Env_OrbisGalactic_Spaceship Parent environment: Default Spawn density: 0.4 Water tint: #000000 (no water - space environment)

Weather system

Weather ID: Spaceship_Weather Frequency: 100% constant The spaceship maintains its own controlled atmosphere separate from planetary weather systems.

Environment tags

Tag: OrbisGalactic_Spaceship This tag identifies the spaceship environment for special mechanics and interactions.

Summoning

Use the Ship Call Beacon to summon your spaceship to any location with sufficient clearance (17x5x5 blocks).

Travel

Your spaceship enables travel between different planetary environments and serves as a secure base.

Sound atmosphere

The spaceship features unique audio:
  • Ambient background: AmbFX_Spaceship_Background.json
  • Entrance sound: OrbisGalactic_Spaceship_Enter
  • Command center idle: Spaceship_SFX_CommandCenter_Idle
  • Ambient effects: Spaceship_SFX_Ambience

Environmental mechanics

All environments use a 24-hour weather forecast system (0-23 hours). Each hour can have different weather patterns with weighted probabilities.Example from Tatooine:
"0": [
  {
    "WeatherId": "Tatooine_Weather_Blazing",
    "Weight": 30
  },
  {
    "WeatherId": "Tatooine_Weather_Sunny",
    "Weight": 40
  },
  {
    "WeatherId": "Tatooine_Weather_Storm",
    "Weight": 8
  }
]
Each environment has a spawn density value (0.0 to 1.0) that controls how frequently creatures and NPCs appear:
  • Tatooine: 0.3 (sparse desert population)
  • Ilum: 0.4 (moderate spawning)
  • Spaceship: 0.4 (controlled environment)
Environments apply color tints to water to match the world’s atmosphere:
  • Tatooine: #198dea (bright desert oasis blue)
  • Ilum: #c2d9ef (frozen ice blue)
  • Spaceship: #000000 (no water - space)

Zone classification

Tatooine belongs to Zone 2, characterized by:
  • Hot, arid climates
  • Desert terrain
  • Sparse vegetation
  • Sand-based weather effects
When traveling between environments, ensure you have appropriate gear and supplies for the climate you’re entering.

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