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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/Verveo/Basic-Admin-Remade/llms.txt

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Administration commands let higher-tier admins manage ranks at runtime, review logs, and monitor the server. These commands are generally reserved for level 2 (Admin) and above, with the most sensitive commands restricted to level 3 (Super Admin) or level 4 (Game Creator). Changes made with runtime rank commands are session-scoped and do not persist after a server restart — see the warning at the bottom of this page.

Command Reference

CommandUsagePermissionDescription
admin:admin <User(s)>3 — Super AdminGrants Admin (level 2) to the specified user(s).
mod:mod <User(s)>2 — AdminGrants Moderator (level 1) to the specified user(s).
superadmin:superadmin <User(s)>4 — Game CreatorGrants Super Admin (level 3) to the specified user(s).
unadmin:unadmin <User(s)>1 — ModeratorRemoves any admin rank from the specified user(s). Only works if the caller outranks the target.
admins:admins1 — ModeratorDisplays a list of all configured admins for this server (all levels).
ingameadmins:ingameadmins1 — ModeratorDisplays all currently in-game players who have any admin rank.
logs:logs1 — ModeratorOpens the admin action logs panel showing the last 1,500 logged commands.
chatlogs:chatlogs1 — ModeratorOpens the chat logs panel showing the last 1,500 filtered chat messages.
bans:bans1 — ModeratorDisplays all session-banned users.
joinlogs:joinlogs1 — ModeratorDisplays the last 1,500 player join events in chronological order.
shutdownlogs:shutdownlogs1 — ModeratorDisplays all recorded shutdown events stored in DataStore, newest first.
info:info <User(s)>1 — ModeratorDisplays account info for the specified user(s) — username, display name, User ID, account age, join date, membership type, SafeChat status, and admin level.
debugstats!debugstats4 — Game CreatorDisplays debug statistics including HTTP status, Trello config, DataStore key, and command confirmation state.
debuglogs!debuglogs4 — Game CreatorDisplays internal debug logs including errors and system events.
addlog!addlog <Data>4 — Game CreatorManually appends an entry to the debug log.
smtest!smtest <Text>4 — Game CreatorTests the messaging system by displaying a server-wide message with the specified text. Debugging command.
dex:dex4 — Game CreatorOpens the built-in Dex Explorer for the calling player.

Log Panels

All log commands open a scrollable UI panel within the BAR interface:
  • :logs — Displays the admin action log, which records every successfully executed command alongside the admin who ran it. Up to 1,500 entries are stored in memory per server session.
  • :chatlogs — Shows the last 1,500 chat messages sent in the server. Messages are filtered through Roblox’s broadcast filter before being stored and displayed, ensuring compliance with Roblox’s chat policies.
  • :joinlogs — Lists the usernames of every player who joined the server during the current session, in the order they joined.
  • :shutdownlogs — Reads from DataStore to show a persistent history of shutdown events, including who initiated the shutdown and the date. This persists across server restarts.
All log data is session-local (except shutdown logs) and is cleared when the server closes.

Dex Explorer

:dex (permission level 4 — Game Creator only) opens the built-in Dex Explorer directly in the calling player’s PlayerGui. Dex is a powerful Roblox instance explorer that lets you browse and manipulate the full game hierarchy at runtime. Because Dex provides unrestricted access to all game instances, it is intentionally gated behind the highest permission level. The Dex remote function is authorized per-player — unauthorized invocations are rejected and logged.

Rank Management

The :admin, :mod, :superadmin, and :unadmin commands adjust a player’s in-memory permission level for the duration of the current server session.
  • A caller can only promote players to ranks below their own level — an Admin (level 2) cannot grant Super Admin (level 3).
  • A caller can only demote players whose current rank is strictly lower than the caller’s own rank.
  • If a target already has a rank, promoting them to a new rank first removes the old rank via unadmin before applying the new one.
Runtime rank changes made with :admin, :mod, :superadmin, and :unadmin are not persisted. When the server shuts down, all in-game rank changes are lost. To make permanent rank assignments, update the ['Admins'], ['Mods'], and ['Super Admins'] tables in main_script.lua and republish your game.

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