Player tool commands let admins apply effects and abilities to specific players. Most accept one or more player targets and support BAR’s full player selector syntax (Documentation Index
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me, all, others, admins, nonadmins, team[Name]). Effects like flight and god mode are applied client-side or server-side depending on the command type.
Command Reference
| Command | Usage | Permission | Description |
|---|---|---|---|
fly | :fly <User(s)> | 1 — Moderator | Enables flight for the specified user(s). CTRL to descend, Space to ascend. |
unfly | :unfly <User(s)> | 1 — Moderator | Disables flight for the specified user(s). |
speed | :speed <User(s)> <Number> | 1 — Moderator | Sets the WalkSpeed of the specified user(s) to the given number. |
ws | :ws <User(s)> <Number> | 1 — Moderator | Alias for :speed. Sets WalkSpeed of the specified user(s). |
god | :god <User(s)> | 1 — Moderator | Sets the specified user(s) health and max health to infinity, making them invincible. |
ungod | :ungod <User(s)> | 1 — Moderator | Removes god mode from the specified user(s) and resets their health to normal. |
ff | :ff <User(s)> | 1 — Moderator | Gives the specified user(s) a Force Field, blocking all damage. |
unff | :unff <User(s)> | 1 — Moderator | Removes the Force Field from the specified user(s). |
heal | :heal <User(s)> | 1 — Moderator | Fully restores the health of the specified user(s) to their maximum health. |
jumppower | :jumppower <User(s)> <Number> | 1 — Moderator | Sets the JumpPower of the specified user(s) to the given number. |
sit | :sit <User(s)> | 1 — Moderator | Forces the specified user(s) to sit. |
jump | :jump <User(s)> | 1 — Moderator | Forces the specified user(s) to jump. |
view | :view <User> | 1 — Moderator | Shifts the caller’s camera to watch the specified player from their perspective. |
unview | :unview | 1 — Moderator | Returns the caller’s camera to their own character. |
bring | :bring <User(s)> | 1 — Moderator | Teleports the specified user(s) to the caller’s position. |
tp | :tp <User> <User> | 1 — Moderator | Teleports the first specified user to the second specified user. |
to | :to <User> | 1 — Moderator | Teleports the caller to the specified user. |
respawn | :respawn <User(s)> | 1 — Moderator | Respawns the specified user(s) at the default spawn point. |
res | :res <User(s)> | 1 — Moderator | Alias for :respawn. |
refresh | :refresh <User(s)> | 1 — Moderator | Respawns the specified user(s) and places them back at their previous position. |
ref | :ref <User(s)> | 1 — Moderator | Alias for :refresh. |
crash | :crash <User(s)> | 3 — Super Admin | Crashes the client of the specified user(s). |
name | :name <User(s)> <Name> | 1 — Moderator | Gives the specified user(s) a custom display name visible to all players. |
unname | :unname <User(s)> | 1 — Moderator | Removes any custom name applied to the specified user(s). |
hat | :hat <User(s)> <ID> | 1 — Moderator | Equips the specified Roblox hat/accessory ID on the specified user(s). |
gear | :gear <User(s)> <ID> | 2 — Admin | Gives the specified user(s) the gear item with the specified Roblox asset ID. |
tools | :tools | 1 — Moderator | Displays all the tools available in the configured tools location. |
give | :give <User(s)> <Item Name> | 1 — Moderator | Gives the specified user(s) a tool from the configured tools location by name. Use all as the item name to give every tool. |
startergear | :startergear <User(s)> <Item Name> | 1 — Moderator | Permanently gives the specified user(s) a tool from the tools location (also adds to StarterGear). |
removetools | :removetools <User(s)> | 1 — Moderator | Removes all tools from the specified user(s) backpack. |
clearstartergear | :clearstartergear <User(s)> | 1 — Moderator | Clears both the backpack and the StarterGear of the specified user(s). |
viewtools | :viewtools <User(s)> | 1 — Moderator | Displays a list of all tools currently in the specified user(s) backpack and equipped in their character. |
handto | :handto <User> | 1 — Moderator | Transfers the tool the caller is currently holding to the specified player. |
change | :change <User(s)> <Stat Name> | 1 — Moderator | Changes the specified user(s) leaderstat value. |
insert | :insert <ID> | 3 — Super Admin | Inserts the asset with the specified Roblox ID into the workspace at the caller’s position. The model must be in the game creator’s inventory. |
btools | :btools <User(s)> | 2 — Admin | Gives the specified user(s) Building Tools by F3X. |
sword | :sword <User(s)> | 3 — Super Admin | Gives the specified user(s) a Sword. |
segway | :segway <User(s)> | 4 — Game Creator | Gives the specified user(s) a Handless Segway. |
place | :place <User(s)> <Place ID> | 3 — Super Admin | Teleports the specified user(s) to the specified Roblox Place ID. |
rejoin | !rejoin | 0 — Public | Forces the caller to rejoin the current game server. Does not work in Studio. |
team | :team <User(s)> <Team> | 1 — Moderator | Assigns the specified user(s) to the specified team by name. |
Flight
:fly sends a client-side flight signal to the target player(s). While flying:
- Space — Move upward
- CTRL — Move downward
- Normal WASD movement controls horizontal direction
Experimental.NoclipFly setting is enabled in ExtraSettings, players in flight mode will pass through parts (noclip). This is an experimental feature and may cause unexpected behavior in some games.
Use :unfly to disable flight for a player. Flight state is not saved across respawns — if the player dies or is refreshed, flight may need to be re-applied.
Tools and Building
:give <User(s)> <Item Name>— Searches the configured tools location (default:ServerStorage) for a tool matching the given name prefix and gives a clone to the target player’s backpack.:btools <User(s)>— Gives F3X Building Tools (included as a component in BAR) to the specified user(s).:sword <User(s)>— Gives a classic sword tool included with BAR to the specified user(s).:segway <User(s)>— Gives a Handless Segway vehicle tool included with BAR to the specified user(s).:handto <User>— Transfers whichever tool the command caller is currently holding in their character to the named player.
:crash forcefully crashes the client of the specified player(s) by exploiting a client-side error condition. This is a Super Admin (level 3) command and should be used sparingly and responsibly. It will disconnect the target from the game entirely.