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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/cdc-sys/statuses-mod/llms.txt

Use this file to discover all available pages before exploring further.

Statuses has specific requirements for the game version, mod loader, and platform it runs on. This page lists every compatibility requirement for Statuses v1.1.0, identifies mods that cannot run alongside it, and notes network requirements for the live connection to the Statuses server.

System requirements

RequirementValue
Geometry Dash version2.206
Geode version3.2.0 or later
WindowsSupported
Android 32-bitSupported
Android 64-bitSupported
macOSNot supported
iOSNot supported
Statuses depends on geode.node-ids >= 1.8.1. Geode installs this dependency automatically when you install Statuses from the mod browser — you do not need to find or install it manually.

Platform support

Statuses is built for Windows and Android (32-bit and 64-bit). There is no macOS or iOS build, and no support for those platforms is planned in the current release. If you are on macOS, Geode will not be able to install Statuses. The mod will not appear as compatible in the browser for unsupported platforms.

Conflicting mods

The following mods are incompatible with Statuses. Geode will report a conflict if they are installed at the same time. Disable or uninstall them before enabling Statuses.
Installing Statuses alongside these mods will cause conflicts. Geode flags the incompatibility at launch and prevents both mods from loading simultaneously.
Mod IDConflicting versions
xanii.youtubersAll versions
uproxide.geodedevelopersAll versions

Network requirements

Statuses maintains a live WebSocket connection to the status server at ws://ws.gdstatus.prevter.me/ on port 80. Authentication requests are sent to https://gdstatus.prevter.me.
If you are on a network that blocks outbound connections on port 80 — such as a school or corporate network — Statuses may fail to connect to the server. The mod will attempt to reconnect automatically, but status display and authentication require an open connection to the server.

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