Skip to main content

Welcome to Nyuron Documentation

Discover how Nyuron uses interactive minigames to develop cognitive skills in children through play-based learning.

Quick Start

Get started with Nyuron in just a few steps

1

Download and Install

Clone the repository and open the project in Godot Engine 4.x.
git clone https://github.com/khittua/Nyuron.git
cd Nyuron
Requires Godot Engine 4.x or later. The project is configured for mobile deployment.
2

Explore the Project Structure

Nyuron is organized into modular minigames, each in its own directory:
  • minigames/ - Six interactive cognitive training games
  • scripts/ - Core game systems (ScoreManager, main menu)
  • tienda/ - Character customization shop
  • scenes/ - Shared UI components
3

Run a Minigame

Open any minigame scene in Godot and press F5 to play:
  • minigames/turtle_run/scenes/main.tscn - Endless runner
  • minigames/food_catch/scenes/Main.tscn - Catching game
  • minigames/memorice/scenes/minijuego_memorice.tscn - Memory matching
Each minigame includes intro panels, progressive difficulty, and score tracking.
4

Customize and Extend

Create new minigames using the established patterns:
# Save high scores
ScoreManager.save_high_score("my_game", score)

# Award coins
ScoreManager.add_coins(coins_earned)
See the Creating a Minigame guide for details.

Explore by Topic

Learn about Nyuron’s core features and systems

Educational Foundation

Learn about the Piaget and Vygotsky theories that guide Nyuron’s design.

Minigames

Explore the six cognitive-training minigames included in Nyuron.

Progression System

Understand how difficulty scales and rewards are earned.

Score Manager

Track high scores, manage coins, and persist player data.

Shop & Customization

Allow players to unlock and equip character customizations.

API Reference

Dive into the GDScript API for core game systems.

Ready to start building?

Dive into the documentation and learn how to customize or extend Nyuron for your needs.

View Installation Guide