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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/eden-emulator/mirror/llms.txt

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Eden supports two categories of game mods: standard RomFS mods installed through Eden’s built-in mod folder, and framework-based mods (such as ARCropolis for Super Smash Bros. Ultimate) that are installed directly to the emulated SD card. Always read a mod’s own installation instructions before proceeding — framework-based mods require a different setup path than standard ones.

Installing mods for most games

1

Open the mod data location

Right-click the game in the game list and select Open Mod Data Location. A file explorer window opens pointing to the correct directory for that title.
2

Extract the mod into its own subfolder

Create a subfolder inside the mod data directory (the folder name is used as the mod’s display name in Eden), then extract the mod contents into that subfolder. Each mod must have its own subfolder — do not mix multiple mods into a single folder.

Enabling and disabling mods

1

Open game configuration

Right-click the game and select Configure Game.
2

Toggle mods in the Add-Ons tab

In the Add-Ons tab, tick or untick the checkbox next to each mod, update, or DLC entry. Click OK to apply.

SD card path equivalents

Some mods are written for real Nintendo Switch hardware and reference the SD card root. Eden maps its emulated SD card to a local directory on your machine.
When a mod’s instructions refer to paths like sd:/some/path, you must translate them to the Eden SD card directory. Installing files to the wrong location will cause the mod to silently fail.
Console pathEden equivalent
sd:/%AppData%\eden\sdmc\
sd:/ultimate/mods%AppData%\eden\sdmc\ultimate\mods

Framework-based mods (Super Smash Bros. Ultimate)

Games like Super Smash Bros. Ultimate use external mod frameworks — most commonly ARCropolis — instead of Eden’s built-in mod loader. These mods are installed to the emulated SD card, not the normal mod folder.
Some mod packs (for example, Smash Ult-S) bundle ARCropolis with their own installer. Check the mod’s documentation before following the manual steps below.

Installing the ARCropolis framework

1

Download ARCropolis

Download the latest release from github.com/Raytwo/ARCropolis/releases.
2

Install ARCropolis to the emulated SD card

Extract the atmosphere folder from the downloaded archive into:
%AppData%\eden\sdmc
Verify the installation by confirming this file exists:
%AppData%\eden\sdmc\atmosphere\contents\01006A800016E000\romfs\skyline\plugins\libarcropolis.nro
3

Download Skyline

Download the latest Skyline release from github.com/skyline-dev/skyline/releases. Skyline is now distributed separately from ARCropolis to prevent compatibility issues caused by outdated bundled versions.
4

Install Skyline

Extract the exefs folder from the Skyline archive into:
%AppData%\eden\sdmc\atmosphere\contents\01006A800016E000
The exefs folder should sit alongside the existing romfs folder. Verify by confirming this file exists:
%AppData%\eden\sdmc\atmosphere\contents\01006A800016E000\exefs\subsdk9
5

Launch the game once to initialize

Start Super Smash Bros. Ultimate in Eden. On the title screen, you should see the ARCropolis version text displayed. This first launch also creates the directory structure required for mod installation.
6

Install Smash Ultimate mods

Place each mod in its own subfolder inside:
%AppData%\eden\sdmc\ultimate\mods
Example:
%AppData%\eden\sdmc\ultimate\mods\ExampleMod

Troubleshooting ARCropolis

Confirm both of the following files exist:
  • %AppData%\eden\sdmc\atmosphere\contents\01006A800016E000\romfs\skyline\plugins\libarcropolis.nro
  • %AppData%\eden\sdmc\atmosphere\contents\01006A800016E000\exefs\subsdk9
If either is missing, re-extract the corresponding archive and ensure you are extracting into %AppData%\eden\sdmc (not a subfolder of it).
Verify that each mod is placed inside its own subfolder under sdmc\ultimate\mods. A common mistake is creating an extra level of nesting:
Path
Correctsdmc\ultimate\mods\ExampleMod\
Incorrectsdmc\ultimate\mods\ExampleMod\ExampleMod\
ARCropolis mods must not be placed in Eden’s standard mod folder (user\load\01006A800016E000). That path is only for traditional RomFS mods. Move any incorrectly placed mods to sdmc\ultimate\mods instead.

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