Installing V-Extended is straightforward and requires no source code edits, no engine recompilation, and no external tools. Because Friday Night Funkin’ V-Slice ships with Polymod mod support built in, all you need to do is place the modpack folder in the right location and enable it from the in-game Mods screen. The entire process takes under a minute.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/misterfnflover787/v-extended-fnf/llms.txt
Use this file to discover all available pages before exploring further.
Prerequisites
Make sure you have Friday Night Funkin’ V-Slice installed — this is the official Polymod-compatible release of the game. V-Extended will not work with older FNF builds that do not include Polymod support.You can download V-Extended (and check for the latest version) from the project’s GitHub repository:
https://github.com/misterfnflover787/v-extended-fnf
Download the modpack
Head to https://github.com/misterfnflover787/v-extended-fnf and download or clone the repository.
- Desktop players — use the
PC_modpack/folder (V-Extended v1.4.5). - Mobile players — use the
Mobile_modpack/folder (V-Extended Mobile v1.2.1).
Copy the folder to your mods directory
Locate the
mods/ directory inside your Friday Night Funkin’ installation and copy the entire modpack folder into it.Enable the mod in-game
Launch Friday Night Funkin’ V-Slice. From the main menu, open the Mods screen. You should see V-Extended (or V-Extended Mobile) listed there. Toggle it on, then restart the game if prompted.
Open the V-Extended options page
Once the mod is enabled and the game has reloaded, navigate to Options from the main menu. You will find a new V-Extended entry in the options list. Select it to open the V-Extended preferences page, where you can toggle and fine-tune every feature — ghost tapping, middlescroll, the time bar, the detailed score counter, and more.
Directory layout
The expected folder structure for each edition after installation is shown below.- PC (v1.4.5)
- Mobile (v1.2.1)
_polymod_meta.json file at the root of the folder registers the mod with Polymod and tells the game its title (V-Extended), version (1.4.5), and required api version (0.8.0).