This page is the complete options reference for V-Extended Mobile. All options are stored under the save keyDocumentation Index
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vExtendedMobile and are managed by the VExtendedMobileOptionsModule and VExtendedMobileGameplayModule classes. Options are accessible from the in-game Options screen under the V-Extended submenu. Two options — Alternative Note Input and Strumline Background Padding — are exclusive to the Mobile edition and are not present in the PC modpack.
Mobile-Exclusive Options
These two options are only available in V-Extended Mobile and have no equivalent in the PC edition.Remaps the entire screen as four full-height touch lanes while keeping both strumlines rendered in the standard desktop layout. When enabled,
Preferences.controlsScheme is set to "Four Lanes" and the previous scheme is saved so it can be restored when the option is turned off. When disabled, the opponent strumline is shifted 48 px to the left to give the player’s side more tap space.Controls how many pixels the dark lane background extends beyond the outermost edge of the arrow receptors on each side. Increasing this value makes the background visually wider without moving the arrows. The strumline background colour on mobile is
0xFF151515 — slightly darker than the PC edition’s 0xFF2B2B2B. Only applies when Strumline Background is also enabled.Shared Options
The following options are also present in the PC edition of V-Extended and behave identically in both modpacks. Refer to the PC option documentation linked at the bottom of this page for deeper implementation details.
| Option | Type | Default | Description |
|---|---|---|---|
| Options in Pause Menu | Checkbox | Off | Adds an Options entry to the pause menu. Returning from Options reloads the current song. |
| Botplay in Pause | Checkbox | Off | Adds a pause-menu button that restarts the current song with built-in Botplay enabled or disabled. |
| Opponent Notes Opacity | 0–100% | 100% | Opacity of opponent receptors, notes, and sustain trails. |
| Strumline Background | Checkbox | Off | Renders a dark lane background above the game scene and below the HUD, behind the arrows. |
| Strumline BG Opacity | 0–100% | 35% | Opacity of the strumline background layer. |
| Time Bar | Checkbox | On | Displays a song-progress bar near the strumline. |
| Time Bar Text | Enum | Song Name | Text label shown over the time bar. Options: Song Name / Song + Difficulty / Time Left / Time Elapsed / Nothing. |
| Time Bar Width | 320–760 px | 520 px | Horizontal width of the time bar. |
| Time Bar Height | 8–24 px | 14 px | Vertical height of the time bar. |
| Time Bar Vertical Offset | 0–24 px | 8 px | Downward offset applied to the bar’s default position relative to the strumline. |
| Time Bar Opacity | 20–100% | 72% | Opacity of the dark time bar background panel. |
| Detailed Score Counter | Checkbox | On | Replaces the standard score readout with a detailed counter showing score, missed notes, accuracy percentage, and a Freeplay-style rank letter. Score display is throttled to update every 50 ms for mobile performance. |
| Score Counter Outline | Checkbox | On | Adds a black outline around all parts of the detailed score counter. |
| Score Outline Size | 1–4 px | 2 px | Thickness of the score counter outline in pixels. |
| Accuracy Precision | Enum | 2 Decimals | Number of decimal places shown in the accuracy percentage. Options: No Decimals / 1 Decimal / 2 Decimals. |
See Also
Gameplay Options
Core gameplay preferences available in the PC edition.
HUD Options
Full reference for the time bar and strumline background options on PC.
Score Options
Detailed score counter, outline settings, and accuracy precision on PC.