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The /reset command allows players to restart the current speedrun session. This is particularly useful for quick resets during practice runs without needing operator permissions.

Syntax

/reset
No parameters
void
This command takes no parameters

Permissions

  • Permission Level: 0 (All players)
  • Can be used by: Players and console
  • Operator required: No

Behavior

When executed, the /reset command:
  1. Checks if there’s an active run to reset
  2. Triggers game over to end the current run
  3. Broadcasts reset message to all players
  4. Prepares the server for a new run with /start
This command ends the current run immediately. All progress will be lost. Make sure this is what you want before executing.

Examples

/reset
> [Soul Link] Run has been reset.

Error Messages

Run manager not initialized
error
The mod failed to initialize properly.Solution: Restart the server or check logs for initialization errors.
No active run to reset
error
There is no currently active run to reset.Solution: Start a new run with /start first.

Comparison with /stoprun

Feature/reset/stoprun
Permission Level0 (All players)2 (Operators)
PurposeQuick restartAdministrative stop
Typical UsePractice runsServer management

Source Code Reference

Implemented in CommandRegistry.java:175-198
Use /reset for quick practice run restarts. For administrative control, operators should use /stoprun.

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