Welcome to Soul Link Speedrun
Soul Link Speedrun transforms multiplayer Minecraft into an intense cooperative challenge where all players share the same health, hunger, and saturation. Work together with your team to defeat the Ender Dragon as fast as possible - but remember, if any player dies, the run ends for everyone.Installation
Get started by installing the mod on your Fabric server
Quick start
Launch your first speedrun in minutes
Commands
Learn all available commands and their usage
Features
Explore shared mechanics and customization options
Why Soul Link Speedrun?
Shared vitality system
All players are connected through a shared pool of health, hunger, and saturation. When one player takes damage, everyone feels it. When one player eats, everyone’s hunger bar refills. This creates a unique cooperative dynamic where every action matters.Isolated temporary worlds
Each run generates completely isolated temporary worlds that are automatically cleaned up after completion. No more manual world resets - just click and start fresh every time.Precise timer system
Track your speedrun time with a two-phase timer that displays in the action bar, capturing your final time from the moment you start until victory or defeat.Server-side only
Players connecting to a server with this mod do not need to install it on their client. It works seamlessly with any Fabric server setup, making it easy to run with friends.Key features
Shared health and hunger
Shared health and hunger
Customizable difficulty
Customizable difficulty
Use the Settings GUI to toggle specific mechanics:
- Shared potions: Positive and negative effects apply to all players
- Shared jumping: Coordinate movement as jumps synchronize across the team
- Half-heart mode: Cap max health at 0.5 hearts for the ultimate challenge
- Difficulty: Adjust world difficulty from the settings menu
One death ends the run
One death ends the run
If a single player makes a fatal mistake, the run ends immediately for everyone. Every decision counts when you’re all connected.
Automatic world management
Automatic world management
Fresh worlds are generated for each run with automatic cleanup. Late-joining players can hop in mid-run and instantly sync to the current state, or join fresh after a reset.
Victory condition
Victory condition
The run is only considered successful once the Ender Dragon is defeated. Your final time is captured and displayed to all players.
What’s next?
Ready to get started? Head over to the installation guide to set up Soul Link Speedrun on your server, or jump straight to the quick start if you already have it installed.This mod uses the Fantasy library by NucleoidMC for runtime world generation.