Once retroview is installed and enabled, the fastest way to get a great retro look is to adjust two options first:Documentation Index
Fetch the complete documentation index at: https://mintlify.com/project516/retroview/llms.txt
Use this file to discover all available pages before exploring further.
retroPixelScale for the overall pixel grid size, and retroLevels for color depth. The defaults are tuned to be visually clear without being extreme — from there you can push further in either direction. All changes apply immediately with no restart needed.
If retroview isn’t installed yet, complete the installation steps first, then return here.
Quick setup
Enable the shader
Launch Minecraft and open Options → Video Settings → Shader Packs. Select
retroview-1.1.1.zip and click Apply. The retro effects activate immediately.Open shader options
In the Shader Packs screen, click Shader Options (or press the options button next to retroview in the list). This opens Iris’s built-in panel where all retroview settings live.
Adjust retroPixelScale first
retroPixelScale controls the size of the pixel grid. The default is 5.0 — try lowering it to 3.0 for a noticeably stronger pixelation effect, or raise it toward 8.0 for a subtler look.Adjust retroLevels for color depth
retroLevels sets how many color levels are available after dithering. The default is 31.0, which gives a modern-ish palette. Lower it to reduce colors and push further into retro territory.Fine-tune the remaining effects
With pixelation and color depth set, adjust the remaining options to taste:
- Raise
retroScanStrengthabove 0.08 to make scanlines more visible - Raise
retroVignetteStrengthabove 0.25 for a darker CRT-edge effect - Lower
retroDitherStrengthbelow 1.0 to soften the Bayer dither pattern
Default option values
These are the defaults shipped with retroview, sourced directly fromcomposite.fsh:
| Option | Default | What to change it for |
|---|---|---|
retroPixelScale | 5.0 | Lower for more pixelation, raise for subtler effect |
retroLevels | 31.0 | Lower for fewer colors and a more retro palette |
retroScanStrength | 0.08 | Raise to make CRT scanlines more visible |
retroVignetteStrength | 0.25 | Raise to darken screen edges more |
retroDitherStrength | 1.0 | Lower to soften dithering, raise to intensify it |
All shader option changes take effect immediately. You do not need to restart Minecraft or reload the shader to see changes.
Next steps
Shader options
Full reference for every retroview option, including valid ranges and tuning guidance.
Compatibility
Check which Minecraft versions, mods, and resource packs work with retroview.
