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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/project516/retroview/llms.txt

Use this file to discover all available pages before exploring further.

This page documents the known release history of retroview. The current version is 1.1.1, as recorded in gradle.properties. Because the repository does not include a CHANGELOG file, the version milestones below are derived from the shader’s feature set and project metadata. For the full, detailed release notes for every version, see the distribution platforms directly.
For the most up-to-date release notes, visit the Modrinth versions page or CurseForge. Those pages include exact dates, Minecraft version compatibility, and per-release changelogs.

Current version

retroview 1.1.1 targets Minecraft 1.21.5 and requires the Iris shader loader (via Fabric). The full dependency versions as of this release:
DependencyVersion
Minecraft1.21.5
Fabric Loader0.16.14
Iris1.8.11+1.21.5-fabric
Sodiummc1.21.5-0.6.12-fabric
Fabric API0.128.2+1.21.5

Version milestones

v1.1.x — current series

The 1.1.x series represents the mature feature-complete state of retroview. All five configurable shader options are present and tunable:
UniformDefaultControls
retroLevels31.0Color quantization steps per channel
retroPixelScale5.0Pixel block size (higher = blockier)
retroScanStrength0.08Scanline darkening intensity
retroVignetteStrength0.25Screen-edge darkening amount
retroDitherStrength1.0Bayer dither offset magnitude
Features present in the 1.1.x series:
  • Pixelation — UV snapping to coarser grid via retroPixelScale
  • Bayer 4×4 ordered dithering — color quantization with structured offset matrix
  • Scanline darkening — alternating row attenuation via retroScanStrength
  • Vignette — radial screen-edge darkening with configurable inner/outer radius
  • Color bleed — horizontal chromatic right-shift emulating CRT phosphor smear
  • Shadow rendering — 2048×2048 shadow map with distorted clip-space sampling (lib/shadowDistort.glsl)
  • Atmospheric fog — exponential fog blending in composite1.fsh (FOG_DENSITY = 5.0)
  • Deferred lighting — blocklight, skylight, sunlight, and ambient reconstructed from G-buffers in composite.fsh

v1.0.x — initial release

retroview began as a passion project to bring a CRT/retro aesthetic to Minecraft through an Iris-compatible shader pack. The exact v1.0.0 release notes, including the initial feature set and the Minecraft version it first targeted, are available on the distribution platforms.
retroview follows Minecraft version parity — each release targets a specific Minecraft version. Always download the build that matches your installed Minecraft version to ensure compatibility with the correct Iris and Fabric API versions.

Where to download

retroview is distributed on two platforms: Both platforms list all available versions with their Minecraft compatibility, download counts, and full changelogs. Modrinth also provides a version RSS feed for automated update tracking.

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