This page documents the known release history of retroview. The current version is 1.1.1, as recorded inDocumentation Index
Fetch the complete documentation index at: https://mintlify.com/project516/retroview/llms.txt
Use this file to discover all available pages before exploring further.
gradle.properties. Because the repository does not include a CHANGELOG file, the version milestones below are derived from the shader’s feature set and project metadata. For the full, detailed release notes for every version, see the distribution platforms directly.
For the most up-to-date release notes, visit the Modrinth versions page or CurseForge. Those pages include exact dates, Minecraft version compatibility, and per-release changelogs.
Current version
retroview 1.1.1 targets Minecraft 1.21.5 and requires the Iris shader loader (via Fabric). The full dependency versions as of this release:| Dependency | Version |
|---|---|
| Minecraft | 1.21.5 |
| Fabric Loader | 0.16.14 |
| Iris | 1.8.11+1.21.5-fabric |
| Sodium | mc1.21.5-0.6.12-fabric |
| Fabric API | 0.128.2+1.21.5 |
Version milestones
v1.1.x — current series
The 1.1.x series represents the mature feature-complete state of retroview. All five configurable shader options are present and tunable:| Uniform | Default | Controls |
|---|---|---|
retroLevels | 31.0 | Color quantization steps per channel |
retroPixelScale | 5.0 | Pixel block size (higher = blockier) |
retroScanStrength | 0.08 | Scanline darkening intensity |
retroVignetteStrength | 0.25 | Screen-edge darkening amount |
retroDitherStrength | 1.0 | Bayer dither offset magnitude |
- Pixelation — UV snapping to coarser grid via
retroPixelScale - Bayer 4×4 ordered dithering — color quantization with structured offset matrix
- Scanline darkening — alternating row attenuation via
retroScanStrength - Vignette — radial screen-edge darkening with configurable inner/outer radius
- Color bleed — horizontal chromatic right-shift emulating CRT phosphor smear
- Shadow rendering — 2048×2048 shadow map with distorted clip-space sampling (
lib/shadowDistort.glsl) - Atmospheric fog — exponential fog blending in
composite1.fsh(FOG_DENSITY = 5.0) - Deferred lighting — blocklight, skylight, sunlight, and ambient reconstructed from G-buffers in
composite.fsh
v1.0.x — initial release
retroview began as a passion project to bring a CRT/retro aesthetic to Minecraft through an Iris-compatible shader pack. The exact v1.0.0 release notes, including the initial feature set and the Minecraft version it first targeted, are available on the distribution platforms.retroview follows Minecraft version parity — each release targets a specific Minecraft version. Always download the build that matches your installed Minecraft version to ensure compatibility with the correct Iris and Fabric API versions.
Where to download
retroview is distributed on two platforms:- Modrinth — modrinth.com/shader/retroview
- CurseForge — curseforge.com/minecraft/shaders/retroview
