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Documentation Index

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Victor Launcher is an in-game mod manager for Among Us built on BepInEx. Instead of manually copying files into game directories, you open a lightweight overlay with F7, pick a DLL from a native file picker, and let Victor Launcher handle the rest. It tracks which mods are active, which are disabled, and which are queued for install — all from one place inside the game.

Key features

  • Install DLL mods in-game — pick any BepInEx-compatible .dll file from the native file picker without leaving Among Us
  • Enable and disable mods — toggle plugins on or off without manually moving files between folders
  • Manage grouped mod folders — treat related mods as a group and manage them together from one menu
  • View installed, disabled, and queued mods — see the full state of your mod setup at a glance
  • Download shared packs by room code — enter a room code to queue a curated mod pack for install
  • Status bar feedback — the Ship Status bar shows warnings when something needs your attention
  • Skin support — apply .vsk skin files to customize the launcher appearance (version 0.2.3 and later)

How it fits into BepInEx

Victor Launcher is itself a BepInEx plugin. It loads automatically when BepInEx initializes, registers Harmony patches, and injects a UI layer into the Among Us game loop. Because it runs inside BepInEx, it can only manage other BepInEx-compatible DLL mods — ZIP mods, Steam Workshop content, and other formats are not supported. The launcher communicates with a Supabase backend to support shared pack downloads. You can also self-host that backend if you need a private server; see Supabase self-hosting for details.

Installation

Drop a single DLL into your BepInEx plugins folder and you’re ready to go.

Quickstart

Open the launcher, install your first mod, and restart the game in minutes.

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