What a profile stores
A profile records the enabled/disabled state of every mod in your library at the moment you save it. Switching to a profile restores exactly that state: mods that were enabled in the snapshot become enabled, and mods that were disabled become disabled.Profiles store which mods are enabled, not the mod files themselves. If you delete a mod from your library, it is removed from all profiles that referenced it.
Creating a profile
Configure your mods
Enable and disable mods in the Mods tab or the Characters tab until you have the loadout you want to save.
Open the Profiles panel
Click the Profiles button in the toolbar. The profiles panel opens alongside your current mod list.
Switching profiles
Apply the profile
Click Apply. BD2MM updates the enabled/disabled state of every mod to match the saved snapshot.
Deleting a profile
- Open the Profiles panel.
- Hover over the profile you want to remove.
- Click the delete icon next to the profile name.
- Confirm the deletion.
Tips for using profiles
Keep a baseline profile
Keep a baseline profile
Save a profile called something like “default” right after your initial setup. This gives you a known-good state to revert to if you experiment with mod combinations that conflict.
Profile per content type
Profile per content type
Because BD2MM supports mod types like
standing, cutscene, and dating, consider keeping separate profiles that enable only specific mod types. This makes it easy to switch based on what you are doing in-game.Sync after every profile switch
Sync after every profile switch
Applying a profile only changes the enabled state inside BD2MM. You must sync before the game reflects the change. Make syncing the last step in your profile-switching workflow.