MoltenVR is built on top of several open-source projects. Their copyright and permission notices are reproduced below as required by their respective licenses, and are also bundled inside the app atDocumentation Index
Fetch the complete documentation index at: https://mintlify.com/112cxyz/MoltenVR-Preview/llms.txt
Use this file to discover all available pages before exploring further.
Contents/Resources/THIRD_PARTY_LICENSES.md.
ALVR
Streaming core (
server_core) and headset client. Licensed under the MIT License.DXMT
Translates Direct3D 11 graphics calls to Apple Metal, enabling Windows VR games to render on Apple Silicon GPUs inside the Wine bottle.
OpenComposite
Translates OpenVR (SteamVR-native) API calls onto the MoltenVR OpenXR runtime, allowing SteamVR games such as Half-Life: Alyx to run without a SteamVR installation. Licensed under the GPLv3.
WhiskyWine
The Wine build for macOS used by MoltenVR’s managed bottle system, sourced via the frankea Whisky fork.
BlackHole
A virtual audio loopback driver for macOS. MoltenVR routes game audio through BlackHole 2ch to capture and forward it into the headset stream.
ALVR — Full License Text
The complete third-party license file is bundled inside the app at
Contents/Resources/THIRD_PARTY_LICENSES.md. Right-click MoltenVR.app in Finder and choose Show Package Contents to navigate to it.