USB streaming gives you a dedicated 100 Mbps tunnel between your Mac and your headset, completely bypassing your Wi-Fi network. MoltenVR uses ADB (Android Debug Bridge) to establish this tunnel over a standard USB-C cable, then sends the hardware-encoded H.264 stream through it. The result is consistent bandwidth with no wireless jitter — ideal for fast-paced VR titles.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/112cxyz/MoltenVR-Preview/llms.txt
Use this file to discover all available pages before exploring further.
Setup steps
Install android-platform-tools
Open Terminal and run:This installs the
adb command-line tool that MoltenVR uses to open the 100 Mbps tunnel over the USB cable.Enable Developer Mode on your Quest headset
On your headset, navigate to Settings → System → Developer and toggle Developer Mode on.
Allow USB debugging on the headset
Put the headset on — a prompt will appear asking whether to Allow USB debugging from your Mac. Confirm to authorise ADB to communicate with the headset.
Troubleshooting
If MoltenVR cannot establish the USB tunnel after connecting the cable:- Confirm
adbis on your PATH by runningadb versionin Terminal. - If the command is not found, re-run
brew install android-platform-tools. - Fully quit and relaunch MoltenVR.