Skip to main content

Documentation Index

Fetch the complete documentation index at: https://mintlify.com/ASTRA228b/Astras-Pull-Mod-V1/llms.txt

Use this file to discover all available pages before exploring further.

The in-game GUI is a draggable window that gives you access to all Pull Mod controls without leaving Gorilla Tag. Press P on your keyboard to open or close it at any time. The window renders on top of the game using Unity’s immediate-mode GUI system, and its styles are lazily initialized on the first OnGUI frame via INIT().

Window properties

PropertyValue
TitleAstras PullMod V1
Default position(155, 155)
Default size360 × 460
Size with dropdown open360 × 520
Toggle keyP
DraggableYes — via GUI.DragWindow()

Color scheme

ElementHexDescription
Window background#1A1A1ANear-black
Buttons#333333Dark gray
Slider track#262626Dark gray (slightly lighter than background)
Slider thumb#0099FFBlue

Controls

The controls below are listed in the order they appear in the window from top to bottom.
Adjusts how strongly the mod pulls you toward your target. The valid range is 0.001 to 0.2. Lower values produce a subtle pull; higher values produce an aggressive pull. The in-game Speed Boost preset sets this to 0.025, and the Legit preset sets it to 0.070.
Controls the extra force applied when pulling uphill. The valid range is 0.001 to 0.1. Increase this if you find yourself losing momentum on steep surfaces. The Speed Boost preset sets this to 0.020.
Lets you choose which VR controller input triggers the pull. Clicking the button expands a list of 10 options. Selecting an option collapses the list and applies the binding immediately. When the dropdown is open, the window height expands from 460 to 520 pixels to accommodate the option list.
Four one-click presets that overwrite the current slider values:
  • Speed Boost Setting: (25) — sets Pull Speed to 0.025 and Uphill Power to 0.020, intended for use with Speed Boost enabled.
  • Legit Setting: (70) — sets Pull Speed to 0.070 and Uphill Power to 0.065 for a more natural-feeling pull.
  • Random Setting — randomizes both slider values within their valid ranges.
  • Reset — sets both sliders to 0.001 (the slider minimum).
Three mutually exclusive toggle buttons that control which hand the pull mechanic listens to:
  • Both — pull triggers on either hand.
  • Left — pull triggers on the left hand only.
  • Right — pull triggers on the right hand only.
Enables or disables the Speed Boost jump enhancement. When on, every physics frame sets GTPlayer.Instance.jumpMultiplier to 1.5 and GTPlayer.Instance.maxJumpSpeed to 8.5. See the Speed Boost reference for full details.
Closes the GUI window. You can also press P again to toggle it closed. The window state is preserved between opens — your slider positions and selected options are not reset.
Styles are lazily initialized on the first OnGUI frame. If you notice a brief flash of unstyled UI the very first time you open the window, this is expected behavior and only happens once per session.

Build docs developers (and LLMs) love