The description phase is the heart of the telephone game. When it is your turn to describe, you are shown a voxel build created by the previous player and asked to write a short label for it — but you are never shown the original prompt that inspired the build. Your description becomes the prompt for the next builder, so what you write directly shapes how the game chain evolves.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/BunnyNabbit/voxel-telephone/llms.txt
Use this file to discover all available pages before exploring further.
Enter a game with /play
Type
/play from the hub. If a description turn is available for you, the game loads the previous player’s build into your view automatically. You will be placed inside the level so you can look at the build from all angles.Study the build — not the original idea
You only see the voxel scene in front of you. The original prompt that inspired it is intentionally hidden. Your description must be based on what you actually observe, not on what you imagine the builder intended.
Type your description in chat
Enter your description as a normal chat message. The game intercepts it as your label — you do not need any special command. There is no character limit shown in-game, but concise, clear descriptions tend to produce the best results for the next player.
Submit with /finish
Once you have typed a description in chat, type
/finish to submit it and return to the hub. Your label is saved as the next prompt in the game chain and the turn advances to a build phase for another player.You must enter a description in chat before
/finish will accept your turn. Finishing with no description typed is not allowed.