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Documentation Index

Fetch the complete documentation index at: https://mintlify.com/WiiLink24/WiiLink24-Patcher/llms.txt

Use this file to discover all available pages before exploring further.

WiiLink Patcher has two distinct layers of platform support. The first is the host OS — the computer you run the patcher on. The second is the target platform — the Wii, Wii U (vWii), or Dolphin emulator that will ultimately run the patched channels. Choosing the right combination ensures the patcher produces correctly configured WAD files and places them exactly where your installer expects them.
During installation setup you will be asked to pick your target platform (Wii, vWii, or Dolphin). Choose carefully — this affects which WAD files are built and which homebrew tools are bundled with the output.

Running the Patcher — Host OS

The patcher is a self-contained .NET executable and runs on Windows, macOS, and Linux without requiring any runtime to be installed separately.
OSMinimum VersionSupported Architectures
Windows10x64, x86, ARM64
macOSAny supported versionIntel (x64), Apple Silicon (arm64)
LinuxAny modern distributionx64, ARM64, ARM32

Console window requirements

The patcher’s interface uses colour and box-drawing characters that require an adequately sized terminal window:
  • macOS — the patcher automatically resizes the console to 120 × 30 characters on launch.
  • Linux — if the current terminal is smaller than 100 × 25, the patcher resizes it to 120 × 30 automatically.
  • Windows 10 / 11 — the standard Windows Terminal or any modern console host works without changes.
If you run the patcher on Windows older than version 10, a compatibility warning is displayed before the main menu. While the patcher may still function, it is not guaranteed to work and limited visual support is offered. For the best experience on an older Windows machine, set your console font to Consolas at 16 pt and set the console window and buffer size to 120 × 30. Press ESC at the warning screen to quit, or any other key to continue at your own risk.
On Macs with an M1 chip or newer (Apple Silicon), the patcher binary is compiled for x64 and requires Rosetta to run. Install Rosetta with the following command if it is not already present:
/usr/sbin/softwareupdate --install-rosetta --agree-to-license

Target Platforms

During the install setup, you select which platform the patched channels will run on. The patcher adjusts its output accordingly.
The standard Nintendo Wii console is the primary target. All WiiLink channels — including Wii Room, Photo Prints Channel, Food Channel, and the WiiConnect24 channels — are fully supported.WAD installation method: WAD files are installed using yawmME (YAWM ModMii Edition), which the patcher automatically downloads and places in the apps/ folder on your SD card. Launch yawmME from the Homebrew Channel, navigate to the WAD/ folder on your SD card, and install each WAD.For a full walkthrough, see the After Patching guide.

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