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Player modules automate common tasks and enhance player capabilities, from inventory management to automated actions.

Inventory Management

Automatically organizes and cleans inventory.Source: player/invcleaner/ModuleInventoryCleaner.kt

Key Features

  • Intelligent item sorting
  • Automatic trash disposal
  • Hotbar organization
  • Item prioritization system
  • Stack merging optimization

Configuration Options

  • MaximumBlocks - Max blocks to keep (default: 512)
  • MaximumArrows - Max arrows to keep (default: 128)
  • MaximumThrowables - Max throwables (default: 64)
  • MaximumFoodPoints - Max food points (default: 200)
  • Greedy - Keep extra items when possible
  • SlotItem 1-9 - Configure hotbar slot assignments
  • OffHandItem - Preferred offhand item

Hotbar Slot Options

  • WEAPON, BOW, PICKAXE, AXE, SHOVEL
  • BLOCK, POTION, FOOD, SHIELD
  • IGNORE (don’t manage slot)
  • NONE (leave empty)
Automatically takes items from chests.Source: player/cheststealer/ModuleChestStealer.kt

Features

  • Smart item selection
  • Configurable delay
  • Auto-close chest
Cleans items from chests.Source: player/ModuleChestCleaner.kt
Automatically replenishes items in hotbar.Source: player/ModuleReplenish.kt

Features

  • Auto-refill consumed items
  • Threshold-based activation
Manages offhand item (totems, shields, etc.).Source: player/offhand/ModuleOffhand.kt

Features

  • Auto-totem when low health
  • Shield management
  • Crystal/Gapple support

Automation Modules

Automatically rejoins queue after game.Source: player/autoqueue/ModuleAutoQueue.kt

Features

  • Configurable delay
  • Server-specific modes
Automatically purchases items.Source: player/autoshop/ModuleAutoShop.kt
Automatically uses potions and effects.Source: player/autobuff/ModuleAutoBuff.kt
Automatically respawns after death.Source: player/ModuleAutoRespawn.kt
Automatically fishes.Source: player/ModuleAutoFish.kt

Features

  • Automatic casting
  • Catch detection
  • Re-casting
Automatically walks forward.Source: player/ModuleAutoWalk.kt
Automatically breaks blocks.Source: player/ModuleAutoBreak.kt
Automatically eats food when needed.Source: player/ModuleSmartEat.kt

Features

  • Hunger threshold
  • Food priority
  • Auto-select best food

Safety Modules

Prevents fall damage.Source: player/nofall/ModuleNoFall.kt

Features

  • Multiple anti-fall modes
  • Packet-based prevention
  • Server-specific bypasses
Prevents falling into void.Source: player/antivoid/ModuleAntiVoid.kt

Features

  • Void detection
  • Auto-teleport up
  • Blink mode
Protects against exploits.Source: player/ModuleAntiExploit.kt

Interaction Modules

Extends interaction reach.Source: player/ModuleReach.kt

Features

  • Configurable reach distance
  • Block and entity reach
Use items faster.Source: player/ModuleFastUse.kt

Features

  • Configurable use speed
  • Item-specific settings
Throw XP bottles faster.Source: player/ModuleFastExp.kt
Prevents block interaction.Source: player/ModuleNoBlockInteract.kt
Prevents entity interaction.Source: player/ModuleNoEntityInteract.kt

Utility Modules

  • AntiAFK - Prevents AFK kick
  • Blink - Delays packets for teleportation
  • Eagle - Auto-sneak at edges (bridging)
  • PotionSpoof - Spoofs potion effects
  • NoRotateSet - Prevents rotation packets
  • NoSlotSet - Prevents slot change packets
  • AutoWindCharge - Auto-use wind charges

Module Directory

All player modules are located in:
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/player/

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