Launch the client
After completing the installation, you’re ready to launch LiquidBounce.Build and run
From your LiquidBounce directory, run:This will compile the project and launch Minecraft with LiquidBounce injected. The first launch may take a few minutes as Gradle downloads dependencies and builds the theme.
Wait for Minecraft to load
The Minecraft client will start with LiquidBounce integrated. You should see the LiquidBounce logo during the loading screen.
If this is your first time running the client, additional setup like downloading game assets may take extra time.
Access the ClickGUI
The ClickGUI is your primary interface for managing modules and their settings.Open the ClickGUI
Press the Right Shift key (default keybind) to open the ClickGUI interface.You can customize this keybind in the ClickGUI module settings located at:
Navigate the interface
The ClickGUI displays all modules organized by category:
- Combat: KillAura, Velocity, Criticals, AutoWeapon
- Movement: Speed, Flight, Spider, Step
- Player: NoFall, Blink, AutoRespawn, InventoryCleaner
- World: Scaffold, FastBreak, Timer, AutoTool, Nuker
- Render: ESP, Nametags, Tracers, FullBright, ClickGUI
- Misc: Various utility modules
- Exploit: Advanced server-side exploits
- Fun: Experimental and entertainment features
Configure settings
The ClickGUI includes several configuration options:
- Scale: Adjust the UI scale (0.5x to 2x)
- SearchBarAutoFocus: Automatically focus the search bar when opening
- Snapping: Enable grid snapping for organized module placement
- Cache: Use standalone screen caching for better performance
ModuleClickGui.kt:57-99.Enable your first module
Let’s enable Scaffold, one of the most popular modules for building and bridging.Find the Scaffold module
In the ClickGUI, navigate to the World category and locate the Scaffold module.Alternatively, use the search bar to quickly find it by typing “scaffold”.
Enable the module
Click on the module to toggle it on. You should see a visual indicator that the module is now active.
The Scaffold module is located at
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/world/scaffold/ModuleScaffold.kt.Configure module settings
Click the settings icon next to the module name to access its configuration:
- Technique: Choose bridging technique (Normal, GodBridge, Breezily, Expand)
- Tower: Configure tower mode (Motion, Hypixel, Karhu, Vulcan, None)
- Rotations: Adjust rotation settings for bypassing anti-cheat
- AutoBlock: Automatically select blocks from inventory
- Sprint Control: Manage sprinting behavior while scaffolding
Test the module
Hold the sneak key (default: Shift) and walk backwards off an edge. Scaffold will automatically place blocks beneath you.Try different techniques to find what works best for your playstyle:
- Normal: Standard scaffolding with customizable features
- GodBridge: Fast diagonal bridging technique
- Breezily: Smooth bridging with speed optimization
- Expand: Multi-directional block placement
Popular modules to try
Here are some essential modules to get you started:KillAura
Automatically attacks enemies within rangeLocation:
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/combat/killaura/ModuleKillAura.ktCategory: CombatKey settings: Range, CPS, Rotations, AutoBlockFullBright
Increases brightness for better visibility in dark areasLocation:
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/render/ModuleFullBright.ktCategory: RenderKey settings: Brightness level, ModeSprint
Automatically sprints while moving forwardCategory: MovementKey settings: Multi-directional, Food check
NoFall
Prevents fall damage using various techniquesLocation:
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/player/nofall/ModuleNoFall.ktCategory: PlayerKey settings: Mode (Packet, Blink, NoGround, MLG)Understanding module categories
LiquidBounce organizes modules into 8 categories defined insrc/main/kotlin/net/ccbluex/liquidbounce/features/module/ModuleCategories.kt:23-68:
ClientModule and specifies its category:
Keybinds
Modules can be bound to keys for quick toggling:Set a keybind
Set a keybind
- Open the ClickGUI (Right Shift)
- Navigate to the module you want to bind
- Click the keybind button
- Press the key you want to assign
- The module will now toggle when you press that key
Default keybinds
Default keybinds
Some modules come with default keybinds:
- ClickGUI: Right Shift (
GLFW.GLFW_KEY_RIGHT_SHIFT)
Remove a keybind
Remove a keybind
- Open the ClickGUI
- Navigate to the module
- Click the keybind button
- Press Escape or Delete to remove the binding
Configuration basics
LiquidBounce modules use a sophisticated configuration system:Value types
Modules support various configuration value types:Example: Scaffold configuration
The Scaffold module demonstrates advanced configuration:Tips for beginners
Start simple
Begin with basic modules like FullBright and Sprint before trying complex combat or movement modules.
Test in singleplayer
Try modules in a singleplayer world first to understand how they work without risking server bans.
Read module descriptions
Hover over modules in the ClickGUI to see descriptions and usage tips.
Join the community
Join the Discord server for support, configuration help, and module recommendations.
Next steps
Now that you know the basics, explore more advanced features:Module documentation
Learn about all available modules and their configurations
Scripting API
Create custom modules and extend LiquidBounce with scripts
Contributing
Learn how to contribute to the LiquidBounce project
Advanced configuration
Deep dive into module configuration and customization