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Render modules provide visual enhancements, allowing you to see entities through walls, customize your view, and add visual effects.

ESP Modules

Highlights entities through walls.Source: render/esp/ModuleESP.kt

Key Features

  • Multiple ESP rendering modes
  • Customizable colors
  • Distance-based coloring
  • Health-based coloring
  • Friend highlighting

ESP Modes

  • Box - 3D boxes around entities
  • 2D - 2D boxes on screen
  • Glow - Minecraft glow effect

Color Modes

  • Distance - Color based on distance
  • Health - Color based on entity health
  • Static - Single color
  • Rainbow - Rainbow effect

Configuration

  • Mode - ESP rendering mode
  • ColorMode - Color selection method
  • Friends - Friend color override
  • MaximumDistance - Max render distance
Draws lines to entities.Source: render/ModuleTracers.kt

Features

  • Lines from player to entities
  • Customizable colors
  • Distance filtering
Enhanced nametag rendering.Source: render/nametags/ModuleNametags.kt

Features

  • Enlarged nametags
  • Health display
  • Distance display
  • Armor display
  • Enchantment info
Highlights specific blocks.Source: render/ModuleBlockESP.kt

Features

  • Configurable block types
  • Search radius
  • Color per block type
Highlights chests and storage.Source: render/ModuleStorageESP.kt

Features

  • Chest highlighting
  • Shulker boxes
  • Ender chests
  • Barrel detection
Highlights safe holes for PvP.Source: render/ModuleHoleESP.kt
Highlights dropped items.Source: render/ModuleItemESP.kt
Shows void areas.Source: render/ModuleVoidESP.kt

Visual Enhancements

Main GUI for managing modules.Source: render/ModuleClickGui.kt

Features

  • Category organization
  • Module settings
  • Search functionality
  • Keybind assignment
Heads-up display.Source: render/ModuleHud.kt

Features

  • Module list
  • Coordinates
  • FPS counter
  • Server info
  • Custom elements
Custom crosshair rendering.Source: render/crosshair/ModuleCrosshair.kt

Features

  • Custom designs
  • Dynamic sizing
  • Color options
Increases brightness to maximum.Source: render/ModuleFullBright.kt
See through blocks to find ores.Source: render/ModuleXRay.kt

Features

  • Configurable block list
  • Opacity settings
Renders entities with special shading.Source: render/ModuleChams.kt

Camera Modules

Detach camera from player.Source: render/ModuleFreeCam.kt

Features

  • Free camera movement
  • Configurable speed
  • No collision
Look around while moving forward.Source: render/ModuleFreeLook.kt
Allows camera to clip through blocks.Source: render/cameraclip/ModuleCameraClip.kt
Optical zoom.Source: render/ModuleZoom.kt
Disables FOV changes.Source: render/ModuleNoFov.kt

Visual Effects

Customize player animations.Source: render/ModuleAnimations.kt

Features

  • 1.7 animations
  • Swing customization
  • Block animation
Custom particle effects.Source: render/ModuleParticles.kt
Shows damage particles.Source: render/ModuleDamageParticles.kt
Shows projectile trajectories.Source: render/trajectories/ModuleTrajectories.kt
Visual effect when jumping.Source: render/ModuleJumpEffect.kt

Customization

  • Aspect - Custom aspect ratio
  • AntiBlind - Remove blindness effects
  • AutoF5 - Automatic perspective switching
  • BedPlates - Show bed locations
  • BetterInventory - Enhanced inventory rendering
  • BlockOutline - Custom block outlines
  • CombineMobs - Combine mob rendering
  • CrystalView - Enhanced crystal rendering
  • CustomAmbience - Custom sky/weather
  • Debug - Debug information overlay
  • Hats - Cosmetic hats
  • HitFX - Hit effects
  • ItemChams - Item glow effect
  • ItemTags - Item information tags
  • LogoffSpot - Mark logout locations
  • MobOwners - Show pet owners
  • NewChunks - Highlight new chunks
  • NoBob - Remove view bobbing
  • NoHurtCam - Disable hurt camera shake
  • NoSwing - Hide swing animation
  • ProtectionZones - Show protected areas
  • QuickPerspectiveSwap - Fast perspective change
  • Radar - Entity radar
  • Rotations - Show rotation angles
  • SilentHotbar - Hide hotbar changes
  • SkinChanger - Change skin client-side
  • SmoothCamera - Smooth camera movement
  • TNTTimer - Show TNT explosion timer
  • TrueSight - See invisible entities

Module Directory

All render modules are located in:
src/main/kotlin/net/ccbluex/liquidbounce/features/module/modules/render/

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