Documentation Index
Fetch the complete documentation index at: https://mintlify.com/CollapseLauncher/Collapse/llms.txt
Use this file to discover all available pages before exploring further.
Game not detected or shows 'Not Installed'
Game not detected or shows 'Not Installed'
Use 'Locate Game' or migrate
Check drive availability
GameFolder to its default on startup and sets itself to first-install mode. Reconnect the drive, then use the locate option above.Verify folder permissions
GameFolder. If permission is denied, it treats the installation as absent. Right-click the game folder, go to Properties → Security, and ensure your user account has full control. Alternatively, relocate the folder to a path you own.Repair fails or reports unexpected file errors
Repair fails or reports unexpected file errors
- CDN connectivity — switch to a different CDN in Settings → Content Delivery Network and retry. The launcher tries fallback CDNs automatically, but a manual switch can help if one CDN is consistently unreachable.
- Disk errors — if the console shows
Disk Corruption Detectedor CRC errors, runchkdsk /f /ron the affected drive before retrying repair. - Insufficient disk space — repair downloads replacement files before deleting the broken ones. Ensure you have free space at least equal to the largest single file being repaired.
- Antivirus interference — some antivirus products quarantine game files while repair is reading them. Temporarily exclude the game folder from real-time scanning, run repair, then re-enable the exclusion.
- HTTP repair override — if repair repeatedly fails on a specific file, enabling
EnableHTTPRepairOverridein the config (config.ini) forces the repair to use plain HTTP instead of HTTPS for downloading replacement files. This is a last resort for environments where HTTPS is blocked or inspected.
Download errors or slow downloads
Download errors or slow downloads
IsUsePreallocatedDownloader). Disabling it falls back to the legacy chunked downloader, which may be slower on some storage configurations.Downloads stop or timeout:- Increase
HttpClientTimeoutin Settings (default: 90 seconds) if you are on a slow connection. - Try switching the CDN — the launcher selects your preferred CDN first and falls back automatically on failure, but a proactive switch can help if the selected CDN is slow.
- If you are behind a corporate proxy or VPN, configure the proxy settings in Settings → Network Settings → HTTP Proxy.
Launcher won't start or crashes on launch
Launcher won't start or crashes on launch
GameFolder. If the drive is unavailable, it resets to first-install mode, which opens the OOBE (out-of-box experience) setup instead of the main screen. This is expected behavior — complete the setup again or reconnect the missing drive.Fatal error console appears:When an unhandled exception occurs at the top level, the launcher closes the main window, opens a fallback console window, and prints the full exception. The console reads:- Press any key to exit.
- Press R to restart the launcher. Before restarting, it checks whether a recovery update is available and applies it automatically if found.
_metadatav3 folder inside GameFolder manually.Launcher UI is in the wrong language on first start
Launcher UI is in the wrong language on first start
AppLanguage in the config.If the launcher starts in the wrong language after an update or reinstall, open Settings, change the language, and restart. See Localization for a full list of supported locale IDs.Region change warning appears on every launch
Region change warning appears on every launch
ShowRegionChangeWarning setting (default: false) controls whether the launcher shows a confirmation dialog before changing the active game region. If this is unexpectedly enabled, go to Settings → App Settings and toggle it off.Game crashes when launched from Collapse
Game crashes when launched from Collapse
- Check game repair (see the repair failure entry above) to rule out corrupted game files.
- Review game-specific settings via the in-launcher game settings page — Collapse exposes the same settings as the official launcher.
- If the game is Genshin Impact and you are seeing HDR-related issues, check the
ForceGIHDREnablesetting inconfig.ini.
Enabling console logging
The launcher’s console output is disabled by default in release builds to avoid opening an extra window. Enabling it writes detailed log output that is useful for diagnosing issues.Enable the console
EnableConsole to true and switches the logger to LoggerConsole, which writes to both a log file and a console window.Optionally enable game logs
IncludeGameLogs = true) captures log output from the game process as well as the launcher.Sentry error reporting
Collapse uses Sentry to automatically report unhandled crashes and exceptions to the development team. The configuration key isSendRemoteCrashData (boolean, default: true).
What is sent:
- Exception type, message, and stack trace.
- Launcher version, build channel (Stable/Preview), branch, and commit SHA.
- Selected CDN.
- Launcher log file (up to 2 MB) attached to the report.
- Your IP address (explicitly set to
nullin the Sentry scope). - Any personally identifiable information.
- Game account data.
DISABLE_SENTRY=1 before launching the executable. When this variable is detected, the toggle in Settings is disabled and the opt-out cannot be reversed from the UI.
Reporting issues on GitHub
If you encounter a bug that is not covered by the above steps, open an issue on the Collapse Launcher GitHub repository: https://github.com/CollapseLauncher/Collapse/issues Before opening an issue:- Search existing issues to avoid duplicates.
- Enable the console and capture the full log output for the session in which the problem occurred.
- Note your launcher version (shown in Settings → About), Windows version, and which game/region is affected.
- Include steps to reproduce the problem.
<GameFolder>/_logs/. Attach the most recent log file (or paste the relevant portion) to your issue report. If Sentry error reporting is enabled, a crash report may have already been sent automatically — you can mention this in the issue.