QuestCraft ships with a curated set of mods pre-installed to ensure the best out-of-the-box VR performance on standalone headsets. Rather than requiring users to hunt down and configure a modpack manually, these mods are bundled with the launcher and cover everything from core VR functionality to framerate and memory optimizations tuned specifically for mobile hardware.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/QuestCraftPlusPlus/QuestCraft/llms.txt
Use this file to discover all available pages before exploring further.
Where the Mod List Lives
The full, authoritative list of pre-installed mods is defined inmods.json in the Pojlib repository. This file is updated by the QuestCraft team whenever mods are added, removed, or version-bumped.
View the live mod list at any time: mods.json on GitHub. This is the most up-to-date reference for exactly which mods and versions are bundled with QuestCraft.
Categories of Included Mods
VR / Core
These mods provide the foundational VR experience and Fabric compatibility layer. They cannot be disabled.| Mod | Purpose |
|---|---|
| Vivecraft | Provides all VR controls, roomscale movement, hand tracking integration, and stereo rendering. Without Vivecraft, QuestCraft is not a VR experience. |
| Fabric API | The standard library required by the vast majority of Fabric mods. Nearly every other mod in the bundle depends on it. |
Performance / Optimization
QuestCraft’s pre-installed optimization mods collectively replace the need for a separate modpack. They are carefully selected and tested to improve framerate, reduce memory pressure, and minimize stuttering on the constrained hardware inside standalone VR headsets such as the Meta Quest 2 and Quest 3. The exact mods in this category are listed in themods.json file.
All pre-installed mods can be toggled off and on when creating a new instance — except Vivecraft and Fabric API, which are required core components and cannot be disabled.